Tag Archive | village

I lose at everything

R-Eco

Avi 14, David 8, Jon 6, Nadine 5

We played with random chip piles, which Jon thinks is better for some reason.

Village

Avi 62, Jon 52, David 50

Lewis & Clark

Aaron +7, Schnur -7 camp, Nadine -7 scout

First play for Schnur, who caught on and planned well, but Aaron focused on getting cards which worked well for him.

Spyrium

David 65, Avi 65, Jon 52

First play for David and Avi, who liked the game. No tiebreaker.

Dominion

Schnur 111, Aaron 88, Nadine 66

There were too many things I didn’t realize at the start, including that there were Colonies, which also makes the game much longer, Platinums, and attack cards that gave a lot of useless cards. With the longer game and useless cards, I needed to have more (or any actually) trashing cards, which meant more cards giving actions to support them; and work on buying the higher value money and victory point cards. If I had bought trashing and action cards, it aso would have limited the number that the others were able to buy. Each individual card didn’t seem worth it compared to a silver, but a money strategy doesn’t work in this type of game. The Bishop, in addition to letting you trash, give victory points that don’t clog up your deck, which the others used effectively. So I ended up with a really bad deck for a long game. The only benefit was that it blocked Aaron when he used an attack cards and wanted me to reveal action cards, those attack cards worked much better for Schnur, who had Aaron as his left hand opponent. Schnur and Aaron are also extremely experienced Dominion players.

– Nadine

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Lots of games

R-Eco

Nadine 10, Jon 9, Gili 2, Allegra -3

Nadine: Jon seemed to be ahead the whole game, though I was doing OK, but he dumped 3 and I got 3 bonus points for being the only player not to dump. First play for Allegra, who is a good sport.

No Thanks

Haim 31, Gili 34, Nadine 36, Avinoam 67, Jon 68

Village

Avinoam 52, Zvi 50, Jon 50

Nadine: First play for both. They were surprised by how close it was after all that.

Troyes

Nadine 29 9 1 3 3 45, Gili 24 17 -6 6 1 42, Haim 18 13 -4 3 6 36

Nadine: One of Gili’s favorite games. Haim played once before but didn’t remember. He was third player, but didn’t have 15, and the 15 card came out, Gili and I both took it. I was able to go into the castle last round, which is why I won. Most of the game we had the event card where you lose castle pieces, I lost two that I had put in and Haim one.

Crokinole

Jon Allegra +, Avinoam Zvi

Vegas Showdown

Haim 53, Avinoam 50, Jon 42, Nadine 40, Zvi 32

Nadine: Avinoam forgot to place Fancy Restaurant til the end, it would have given him more money each round; Haim never placed his Buffet after getting the last restaurant. But he took the high scoring sports tile Jon was planning on. First play for all 3, they liked it.

Feb 27, 2018

Participants: Jon, Nadine, Gili, Haim, Ido, Yael, Nadine S,

Held on Tuesday to accommodate Purim.

Dinosaur Island

Gili 88, Yael 84, Nadine 80, Nadine S

Second play for Gili, first play for the others. This game took a long time to teach and play, even though they played the shortened intro version and even though they triggered the game end one round early. By then, Nadine S had left early, followed by Yael. Gili sat playing the last few moves for them to finish the game. It was probably not the best choice for Nadine S, who is still a relative new player.

Still, both Gili and Nadine liked it a lot, and Yael said it was a good game.

Village

Ido 58, Haim 54, Jon 52

First play for Ido, who picked it up quite well, as you can see. I had some bad synergy at the beginning and never really recovered. Ido completed his travels and also sold more in the market than I did, stealing away a six point sale that I was planning to make in the last round.

Spyrium

Ido, Haim, Jon

First play for Ido, we didn’t get to finish this; turns took a little longer than I had anticipated and Ido had to leave. We got through round 4 out of 6.

Crokinole

Jon++, Haim

Two games of this was the only thing I was willing to play at the end of the evening.

November 15, 2017

Participants: Jon, Haim S, Nadine, Gili, Aaron, Lorenzo, Klara

Klara is a new attendee from Germany, volunteering in Israel. She is quite an experienced gamer.

Troyes

Nadine 47, Lorenzo 45, Aaron 34

First play for Aaron and Lorenzo. Nadine forgot a few rules, but in the end the only one she forgot entirely was that you can only use one time cube at a time.

Nadine writes: Lorenzo used Archer well. I forgot or didn’t know that you can only use one time cube per turn. I think it only happened once: Aaron turned a white to three yellows, then added two to each cube. Lorenzo added two to each die several times, but I think he had only modified with flipping, which is allowed. Lorenzo had the worker bonus card, so he was using six or seven dice. I was down to four dice, until I replaced one of his on the last round, after which the event card where you have to pay for each worker in the yellow building came out, so he lost one less coin. The “lose two influence” card was in a effect for a few rounds, which made it hard to get workers to place on cards.

Lorenzo used the Archer to good effect; it lets you roll dice to place cubes on any event cards. I fought the cards because that was my bonus. They both realized this, even though they didn’t know that I usually don’t fight cards. I got a lot of money once from a red card, with which I bought points on a yellow card (not the cost 15 one). Aaron also did this. They both understood the game, even though they said it’s a hard game. It took Aaron a bit longer.

Village

Klara 62, Haim 56, Jon 53, Gili 43

Second play for Haim, and second play in a long while for Gili and Klara who had to relearn the rules. I made one change in the rules: you MUST take a cube every round, even if you are using the Well. This made the game FAR better, in my opinion, since taking the Well does not any longer give free turns to other, random, people.

I did a combination of Council/Market and dying, while Klara did a combination of Council/Market and Church, which turned out to be slightly better. Haim did travelling and church, earning no Market points. Aaron tried a relatively balanced strategy, a little of everything.

It’s Alive

Jon 50, Aaron 47, Haim, Klara

First play for Klara. Haim and Klara ended up drawing all but one of the coffins, and Aaron drew the last one. I don’t remember Haim and Klara’s scores, but Aaron triggered the game ending and I won.

Slap Deck

Jon+, Haim+, Klara

First plays for Klara. We played twice.

Tichu

Jon/Haim 1035, Nadine/Aaron 665

This game went on for far too long (until 2 am). It took some 16 or 17 hands. Haim and I had sucky hands. Once in a while Haim made what I thought was a questionable play, but in the end it was often the right one (or at least the only option he had). Finally I had one or two good hands near the end, including one where I called Tichu over Nadine’s Grand Tichu, and both Haim and I went out first (for a swing of 500 points). Then we got to 980, and then to 990, and finally the game.

November 08, 2017

Participants: Jon, Nadine, Aaron, Haim S

Small game night.

Village

Aaron 50+, Jon 50-, Nadine 47, Haim 36

First plays for Aaron and Haim, third plays for Nadine and me. This is a frustrating interesting game that has a number of different strategies to explore. You can’t follow all of them, so – if you try something new – the game plays very differently. And yet, in the end, you come out to roughly the same number of points. Either the game is well balanced, too balanced, or hard to figure out.

I’m kind of enjoying trying to figure it out, in the meantime. I don’t know if Aaron and Haim liked it too much. Haim took the opportunity as first player to take the “first player next round” token a lot, which essentially often let Aaron be first player. Turn order on the first turn gives a slight advantage to those who go first, which is a minor problem with the game, but not a real problem. Which brings me to my only real problem with the game:

I loathe the mechanic where one person, instead of taking a cube off of the board, can pay three cubes to take an action. Not because you can take an extra action, but because this gives some other player an extra turn, which is just highly unfair and annoying. Yes, it’s part of the mechanics, but it’s a mechanic that I despise, and it is so easily fixed. Just make any person doing this first take a cube, like happens in Suburbia and so on. In this way, paying three cubes for an extra action doesn’t add to the overall number of actions. if that gives too much benefit to the person paying the cubes, you can have him take and throw out the cube.

I am definitely playing with some variation of that from now on.

Tichu

Jon/Aaron+, Nadine/Haim

I didn’t finish the last round when it was obvious that we had won.

Sukkot Games Day 5778

A nice day, sunny following a day of rain so we could use the sukkah.

Thank you to Jon for bringing a table and chairs, and Crokinole; Eszter for planning and organizing the dinner order; and everyone else for snacks and helping to clean up.

Most played games: Crokinole and Nefarious

 

 

Carson City
Tzvi 46+
Daniel 46
Nadine 41
Assaf B 26

Tiebreaker is being earlier in turn order. I taught this to them, it takes time to explain well and understand the mechanics. Tzvi took a long time on his turns, which paid off for him. Assaf kept taking guns, though he lost some duels. He took a Mine I wanted, which messed up my plans. Tzvi and Daniel had good building set ups.

Crokinole

Jon 120  Lorenzo 75  Nadine 55

This was played frequently during the day.

 

 

Diplomacy

Noam and Yochai checked out how to play.

Euphoria
Binyamin +
Yael second
Noam
Yochai

 

 

Five Tribes
Ben 171
Haley 134
Lorenzo 118
Aryeh 83

New to Haley and Lorenzo. Ben had a full set of cards plus two others.

 

Havoc
Jon 38
Avi 26
Nadine 21
Tzvi 20

New to Avi and Tzvi. Jon compiled a good hand, then just called Havoc for the rest of the game so we couldn’t recruit more cards. I don’t like this type of direct ‘conflict’.

Hansa Teutonica
Lorenzo 38  Ben 37  Jon 33  Yael 32  Hailey 28

Jon taught this.

Homesteaders
Yehuda 65
Sara 38
Chaya Bluma 36

First play for CB and Sara.

Isle of Skye
Eszter 53
Yochai 48
Noam 47
Avi 43
Binyamin S 42

Eszter has played before.

Keyflower
Haley 54
Eszter 48
Sara 44
Chaya Bluma 33

Taught by CB.

Nefarious
Sara 20
Chaya Bluma 16
Ofer 11

Ben 23
Aryeh 18
Tzvi 17
Assaf 13

Avi 23
Yochai 20
Binyamin 20
Eszter 18

Avi 20
Yochai 17
Binyamin 16
Eszter 16

Puerto Rico

Daniel 28  Chaya Bluma 27  Assaf 25  Ofer and Sara 24

First play for all but CB, who ended with two unmanned large buildings.

 

 

 

Splendor

Daneil, Assaf B, Aryeh, Yocheved

 

 

 

 

Sushi Go!

Chaya Bluma 39 Haley 35 Yael & Sara 30

Chaya Bluma: We all enjoyed a fun game!

Tichu
Tzvi and Aryeh 1100
Ben and Assaf B 990

Yehiel and Lorenzo 265
Eszter and Binyamin 135

New to Tzvi and Lorenzo

Traders of Osaka
Yehiel 17
Nadine 16
Jon 11
Avi 10

First play for all. An interesting light game with little player control.

Trajan
Nadine 127
Aryeh 125
Assaf B 117
Yehiel 76

First play for all but me; they caught on very well. We thought Aryeh was winning, and he came in ahead until we remembered to score the buildings. I was the only one with any points, I had two wilds, for 20 points, which put me ahead by two. Assaf did a good job calculating in advance, but didn’t manage to put about eight of his cards on the table. Aryeh collected and played a lot of cards.

Village
Avi 53+
Jon 53
Nadine 48

Jon, Ben, Haley, Yael and Lorenzo played one round early on, but stopped when Ben seemed too far ahead. That experience made it easier for Jon to teach it to me and Avi later, I had played once a long time ago but didn’t remember the details. I got 18 points from Traveling, but it wasn’t quite enough, I also had people in the Church, but not much else. Avi did well in the green cube building and had at least 5 trade chips, Jon also had trade chips, and traveled. And died at better times.

 

Dying doesn’t help me

Mace, Eszter, Nadine

Magic

Mace and I started a game, but Eszter arrived before we got very far. I probably had less life because Mace got life back.

Village

Mace 48, Eszter 33, Nadine 29

2013-05-08 19.36.17I told Eszter she could bring this even if she didn’t know how to play. It wasn’t hard to figure out, except where the rules weren’t clear; we started by watching Tom Vasel’s review which helped us understand the game. It’s not complicated, and we’re not sure about the replayability. But it was interesting to play especially once we understood how the worker placement and workers dying affect each other. Mace caught on well, and was able to succeed with his strategy of traveling. I didn’t realize how the travel costs were applied, so it looked like it took more resources than it did. Eszter also traveled, but didn’t get as far. She had 3 cities for 6 points, Mace had all 6 for 18. Eszter did a little bit of everything in addition, and got 8 end game points at the church, as did Mace, I got 3. I focused on the market, but didn’t do a good enough job, I only got 4 chips, and didn’t have the right resources to buy more. I was trying to have all my people die to end the game, but they were in the wrong places to give me points. For dying, Mace and I got 7 points, Eszter 4, but I did end the game earlier than it would have finished otherwise. I had tons of cubes for extra actions, but you can only use them while there are still cubes on the board so they don’t help so much. Eszter got the game for her kids for Shavuot, so now she understands the game and the strategies.