Tag Archive | robo rally

December 2, 2015

Participants: Jon, David K, Chaim, Shira, Raanan, Binyamin, Aaron, Schneur, Nissan, Jonathan

A hopping game night. Chaim and Shira are Hebrew speakers who found the Hebrew Facebook group, but they managed in English. They had some game experience, including Agricola. Raanan is the visiting son of a friend, also with some game experience and a lot of game sense.

No Thanks

Chaim 12, Shira 14, David 16, Jon, Raanan

First play for Chaim, Shira, and Raanan. They all liked it, and Chaim and Shira even took first and second place, which is amazing for beginners. I knew I was out by early-to-midgame, when I ran out of cash. Raaanan was overly ambitious in collecting cards for sequences. David ended with a single card and no coins.

Sushi Go

Binyamin, Aaron, Schneur, Nissan, Jonathan

First play for many of them, they abandoned the game after a few rounds. I think they simply decided to move on to meatier games.

Abyss

Nissan 91, Binyamin 77, Shneur 59

I didn’t see how this played, but it looked nice.

Star Realms

Binyamin, Schneur

Played after Abyss.

Binyamin, David

Played at the end of the evening. David appeared to think it wasn’t his kind of game, or at least not until he had more experience with it.

Antike

Jon 9, Jonathan 8, Raanan 7

First play for Schneur and Raanan, who both loved it. I rarely get to play, since most of the older group members don’t like it so much.

We played to 9 instead of 10, to cut the length of the game down to something reasonable, although I realize that this favors a bit less conflict. Which is not a bad side effect, in my opinion.

I’m not going to claim victory. Jonathan started as the Greeks, which gave him an advantage as Raanan immediately built up armies to threaten me, which made me have to build some in return. Raanan pretty much did nothing the entire game except build armies and expand his empire, although he eventually claimed a point for 3 temples. He had 4 points from cities (20+) and 1 more from destroying one of Jonathan’s temples. I forget where his last point came from. He had no technology.

Meanwhile, since I was occupied, Jonathan went forward quickly on the technology track, as well as getting to 5 cities, 7 seas, and 3 temples. Despite losing his temple, he had enough gold to win the game on the turn after mine by claiming the complete technology track.

I struck first blood by killing a few of Raanan’s armies and one of his cities, and then we had a cold peace for a while. I would have liked to have attacked Jonathan, but he was so far away and it took me a long time to get to some extra movement technologies. I was first to Monarchy and Democracy (defense), which made it difficult for Raanan to attack me, since I killed his cities much more easily than he killed mine. Close tot he end of the game I was a single boat away from taking out one of Jonathan’s temples, so I took out one of Raanan’s instead, which took me to eight points; not enough to win the game, and Jonathan was poised to win on his turn. But, after Raanan pointed it out, I forgot how easy it was to conquer his cities. I simply conquered four of his cities and gained the extra point I needed to win.

Five Tribes

David 155, Chaim 125, Aaron 123, Shira 122

First play for Chaim and Shira. I didn’t see how it played, but they seemed to have a good time. Aaron ended with 51 points in yellow meeples, but was shy in board tiles. Shira had 57 in board tiles counting camels, while David had 51 counting castles. Chaim’s main points were his 40 in goods cards.

Tichu

David, Aaron, Chaim, Shira

First play for Chaim and Shira. They ended after 2 hands. David went out first both times.

Robo Rally

Schneur+, Binyamin, Jon, Raanan

We played on one board with one flag, and a mishmash of rules that were not exactly correct but close enough. First plays for Raanan and Schneur. Raanan is the only one that fell off the board. Twice.

I got stuck with one set of cards that had only backwards and forwards, which hurt me while both Binyamin and Schneur progressed. Binyamin also had card troubles; he turned around for a while on a save point, but at least he got a second bonus card for his trouble.

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April 28, 2010

Participants: Jon, Nadine, Abraham, Bill, Eitan, Emily

We didn’t split into two groups, for some inexplicable reason.

Dominion/Dominion Intrigue

Abraham 57, Nadine 51, Jon 48, Bill

Kingdoms: Council Room, Library, Spy, Workshop, Courtyard, Shanty Town, Baron, Mining Village, Duke, Torturer

I’ve never played with Shanty Town or Duke, and I’ve only played once with Courtyard, Baron, or Torturer. I considered Duke for a while, but instead decided to pursure a general 2 action/draw 3 cards strategy. My strategy netted me 7 of the 12 provinces, so it worked well. However, as you can see from the scores, it didn’t work well enough.

Avraham went for early Duchy’s, gaining 5 before everyone else stole the rest from him (Nadine had 4, I had 1, Bill had 2). Which means that all of his Dukes were worth 5 points each. I had more provinces than he had Dukes, but then you add in his Duchys.

What I don’t get is how he managed to buy as much as he did with so many early VP cards. Apparently early Barons and Silvers were enough to do the trick.

Nadine followed a strategy similar to Abraham, but a bit behind him. Still, it surprised me even more that even she managed to beat my score. She was very satisfied with this, as she was annoyed that I used Torturer several times during the game.

Robo Rally

Abraham+, Bill, Jon, Eitan, Emily, Nadine

And so, this was one of the few games that we could find that would sensibly accommodate all six of us (I thought of Antike a moment too late).

First play for Eitan and Emily, second for Abraham. Bill had played this once many years ago.

Rules: I used one board (Pit Trap) and two flags, without having to return to start. We each started with one option, and you didn’t lose the option when you died (but you did restart with two damage points, and you could only die twice; you’re out if you die three times). Also, you could decide at the end of the round if you wanted to power down on the next round.

The game took about 3.5 hours, which was too long for Nadine. It was one of the few times I’ve played the game where there was real competition and tension until the end.

Emily started the game by walking into a pit, and then did it again, and then spent the rest of the game on the wrong side of the board, trying (futilely, as it turns out) to avoid dying a third time.

Eitan was the first to touch the first flag, and though he had died twice, he looked like he might make it to the second flag. However, Bill, who had also touched the first flag by that point, targeted him and managed to shoot and push him off the edge of the board at the same time.

Nadine also managed to die three times, but she wasn’t too unhappy about it, as her head was hurting by that point.

I only died once, and I came close to the first flag a few times, but each time I was blocked. By the end of the game, I finally touched the flag, and then I walked off the side of the board (for my second death) so that I could reappear closer to the second flag. I was one or two rounds back from Bill and Abraham, however.

Bill and Abraham had to figure out how to rest on the second flag by the end of the game, without having the other one push him off the board. Luckily for Abraham, Bill simply couldn’t draw the right turn cards to position himself to shoot Abraham as he had shot Eitan, and so Abraham took the win.

January 27, 2010

Participants: Jon, Nadine, Gili, Binyamin, Avi K, Eitan, Emily, David K

A bustling night, though only seven of us were here. We played some meaty games and then looked up and it was a quarter to midnight.

Homesteaders

Gili 68, Binyamin 53, Jon 39

Binyamin wanted to learn how to play this. Second play for me, third for Gili. I played by instinct again; last time my instinct served me well. This time it didn’t.

Last time I started pulling in early steel and trad chips, and that gave me access to many other good buildings mid-game. This time I didn’t go steel, and I had more competition for the buildings. I kept settling for whatever came my way. I still made that work efficiently, but I wasn’t raking in points like Gili was, or goods like Binyamin was.

My biggest mistake was forgetting that gold disks were the equivalent of 5 silvers as far as money goes. I didn’t notice that the gold that Binyamin was producing was essentially giving him lots of extra cash to outbid me; instead I was stuck with buildings that gave two silvers, which, while it looked nice, wasn’t enough.

Gili once again beat me to the mid-game 10 point building. Binyamin ended with 8 workers.

Robo Rally

Avi K, Nadine

Says Nadine: Avi did very well, planning correctly on his own, even on a track moving off the edge of the board. He won, one board, one-way.

R-Eco

Nadine 23, Avi 15

Scores approximate. Says Nadine: I won, he got the no pollution bonus.

Steam

Jon 35, Eitan 33, Nadine, Emily

Scores approximate. First play for all of us, although I’d played Age of Steam three or four times before. I read the rules while we set up.

One change from Age of Steam is that the components are more attractive; AoS had that old wargamey cardboard and black text look and feel. The biggest changes are in the income/share calculations and the cube distribution, both of which have been streamlined and simplified.

Income/Stocks: Each player starts with no cash and at 0 on the income track. Every space you move back on the income track gives you $5. Every time you deliver a cube, you get 1 bonus/link. Each bonus can be spent on either moving forward on the income track or moving forward on the victory point track. At the end of each round, you have to pay if you’re negative on the income track, or you gain income if you’re positive on the income track. Simple as that.

For the first few rounds, we all went negative and back up to 0 or -1. For the rest of the game, we hovered around the -1 to +2 area of the track. I’m sure the match could tell you if it’s worth it to simply go high up the income track so you don’t have to keep spending a bonus or two there each round.

The only other thing to note is that, at the end of the game, you get +1 VP/+2 on the income track, or -2 VP/-1 on the income track.

The cubes. At the start of the game, a bunch of piles of three cubes each are place on the side of the board. Every time someone takes “city growth”, which costs $2, they can take one of the piles and place it onto any city that hasn’t already had a city growth. Also, any time someone takes “urbanize”, which costs $6, they can take one of the piles and put it onto the new city, which can’t have any city growths after that.

Straightforward, no dice rolling, no surprises when you draw cubes from the bag. All the randomness is done before the game starts. There are no random elements in play during the game.

Another change: you don’t bid for turn order. Each special ability if numbered. Holder of the lowest value from the previous round selects a new value first, followed by second lowest, etc.

Otherwise, it’s the same basic game: acquire special ability and turn order card, build tracks and pay for them, run cubes, collect income or pay debt. Repeat 8 times (in a four player game). The rules about building track are still pretty difficult to explain, but the game flows smoothly.

It’s still a great game. I definitely thought I was losing, but I had the most tracks on the board and so caught up in the final scoring. I also had some late 5 to 6 point cube runs.

Eitan was the first to get to 6 on his railroad track, but he seemed to be taking mostly 3 or 4 point runs, or 6 point runs that gave 2 points to Nadine. Nadine didn’t get beyond two on the railroad track for most of the game, but she delivered two cubes over two links nearly every round.

The major problem with this game, and it’s probably true of Age of Steam as well, though for some reason it never bothered me in that game, is the ability – necessity – to give points to other players, and to choose whom to give them to in the process. Scores are sufficiently low that this introduces a strong element of kingmaking into the game, and it’s blatant and unfortunate. Plus, as Nadine says, giving points to other players is simply a “not fun” mechanic.

I’m definitely happy to play more times, but this does bug me.

Cuba

Binyamin, Gili, David K, Avi K

First play for all but Gili, second play for her. She had trouble explaining it, so Nadine gave a lot of attention to their game (instead of ours), but I don’t think it helped them much.

Nevertheless, Binyamin liked the game. David misunderstood one of the tiles and played wrong because of that. I think this contributed to his feeling that the game was only “ok”.

May 21, 2008

Participants: Jon, Bill, Nadine, Jonathan, Sergei, Daniel, Max, Binyamin, Ari

Bill came back even though we didn’t have a quorum for role playing again. Luckily, he plays board games, too. Max came a few times before with Jack (who only came a few times). Max and Jack were running a Russian-speaking game group in downtown Jerusalem for a while, but it petered out. Max brought with him Daniel and Sergei.

Robo Rally

Ari+, Jon, Binyamin, Jonathan, Max

This was a first game for Max and Binyamin. I picked a single board and a single flag. But it was the Maelstrom board, nearly entirely covered with concentric circles of walkways moving at different speed and depositing into a central pit. And the flag started out on one of these walkways, so moved one space each phase, too.

Needless to say, it looked like it was going to be wild and fun. For some reason, I calculated that the best way to get to the flag was to skirt the opposite direction to the walkway’s movement around the edge of the board and then try to rush in. Ari, instead, jumped onto the faster moving walkway which took him right opposite the slower moving flag in one turn. He won on turn two.

Jon+, Nadine, Sergei, Bill

Later in the evening we played again. This was the first play for Sergei, and second (?) for Bill.

We also used a single board and flag, but a simpler one, and the flag was stationary at the far corner. This time I won in two turns, by virtue of having hands full of Move 2 and Move 3 cards in both turns.

El Grande

Nadine 122, Daniel/Jon 104, Sergei 103, Bill 98

This was the first game for Sergei and Daniel, I believe. Daniel unfortunately had to leave after the second scoring round, so I took over while also playing Santiago.

When I took over, Nadine was well ahead of every other player, so she obviously neglected to inform them that she usually wins big time and they should all gang up on her. By the time I got there, it was too late. On round 8 she took an interim scoring opportunity which essentially sealed the game.

Round 3 scores: Nadine 37, Bill 37, Sergei 41, Daniel 35
Round 6 scores: Nadine 89, Bill 73, Sergei 74, Daniel 77

Saikoro

Jon+, Ari

After Ari won the first game of Robo Rally, we played two more rounds to see who would come in second. To keep Ari occupied, I played Saikoro with him.

It’s still a lovely game. I had no trouble cornering Ari for the win, as it was his first game.

Santiago

Binyamin 72, Jon 62, Ari 45, Jonathan 43, Max 43

I love this game and have wanted to get it out for a long time, but I haven’t had the opportunity since some of the other club players don’t like it. But, with a new audience, I was finally able to do it. This was the first play for Max, and second plays for Ari and Jonathan.

Both Binyamin and I got in on an early potato field, while I also got an early sugar field, and he got a later pepper field. He had one more guy on the potato field, however, and managed his cash just a bit better, so as to earn a victory.

Race for the Galaxy

Binyamin 23, Jon 18, Nadine 18

Yes, very low scores, entirely because Nadine built low cost buildings on every single building phase, ending the game in some eight or nine rounds. Nadine knows the brown building strategy and isn’t happy when she doesn’t get those buildings. Binyamin says that he has tried the game with variants where you build up to twenty buildings (instead of twelve) and increase the vp chips, which he likes better than the standard game, as it ends too quickly.

It’s Alive

Sergei+++, Jonathan+, Max+

When they finished playing this, I thought they had played only one game and I asked their score. When they said that Sergei won with three, and Jonathan had one, and Max had one, I was confused, until I discovered that that was the number of games they had played, not the point counts. They played five games back to back in the time it took us to play Race for the Galaxy.

And after all that, Max said that he found the game somewhat repetitive. I’m guessing they liked it enough to play it five times, however.

Bridge

Jon/Max, Binyamin/Nadine

We got in two hand of Bridge at the end of game night. This was Max’s first plays, and he kept comparing it to games he was familiar with.

Games Day: April 24, 2008

Participants: Jon, Saarya, Nadine, Adam, Binyamin, Tikva Shira, Zvi Yehuda, David Klein, Avi Klein, Yarom, Maayan, Maya, Yardena, Yedidya, Yitzchak, Jonathan, Roie, Omri, Rachel A, Yosef, Dylan, Ben, Gili, Dvir, Shimon, Ari, David B, Pini, Yosef B, Richard, Vera, Raphaela

I’m Jon and Saarya is my son. Nadine, Adam, and Binyamin are group regulars. T”S and Z”Y are Binyamin’s kids. David is a group regular. Avi is David’s kid. Yaron has been playing games in other parts of Israel for many years, but rarely gets out to my group. Maayan and Maya were his guests. Yedidya and Yitzchak are Yardena’s kids. Jonathan is a new group regular. Roie and Omri saw the ad on Tapuz. Rachel A is my wife. Yosef saw the ad on Janglo or my blog, I think. Dylan is a group regular, Ben is my brother and a group regular, Gili is a group regular. Dvir, Shimon, and Ari saw the ad on Tapuz. David B is my other brother and Pini and Yosef B are his kids. Richard, Vera saw the ad on Janglo, and Raphaela is their daughter.

32 people is record attendance. In fact, if we get this many or more in the future, we need a bigger place.

Amun-Re

Binyamin 51, Roie 42, Ben 38, Omri 31, Zvi Yehuda 531

Ben doesn’t get to play this game in his community because his gamers object to the other deities and sacrifice.

Nadine 54, David B 39, Yosef 38, Ben 34

This was first game for David and Yosef. David thought it was a good game but the -3 card (stealing 3 gold) wasn’t strong enough to overcome the loss of a free item.

Anagrams

Jon, Yardena

I went easy on Yardena at the start of this game under the assumption that I would be much better than she was, since she had Scrabble experience but not Anagrams experience. After a few words, however, it turned out that she was excellent. After that I played as well as I could and we both ended up with about the same number of words.

Bridge

Nadine, Ben, Binyamin, Zvi Yehuda

They played a few hands toward the end of the day.

Cities and Knights of Catan

Yitzchak, Yosef

Played a two-player game to learn the rules, I believe.

Yosef 13, Jon, Jonathan

I started off pretty well, but Yosef relentlessly hit me during the game and rose over my back. He got a quick early metropolis, and another one soon thereafter. He won the game with Longest Road.

Colosseum

Zvi Yehuda 83, Gili 80, Tikva Shira 65

This is a big sprawling game with busy graphics. I played it once and thought it was a typical Euro.

Cosmic Encounter

Binyamin, Pini, Yosef, Zvi Yehuda

I think I have the wrong people written here, except I know that Binyamin got bored by the game since he didn’t think the aliens were interesting enough (he had Void/Zombie).

Go

Adam+, Jon

Adam slaughtered me by capturing a large central area on an 11×11 board. I still love the game, but I really really suck at it. I started with two stones.

Jon+, Yardena

I taught Yardena how to play on a 9×9 board. Even by the end of the game, she wasn’t quite sure she had grasped the rules of capturing groups. She started with a two stone advantage.

Imperial

Binyamin brought this and taught it to several groups of people, but no one took him up on the offer to actually play it.

Magic: the Gathering

Jon++, David++

David and I did our usual Rochester draft. Both of us ended with serious difficulties in cutting down colors for our deck. I had more Red, but I settled on Blue as my third color. There was no way to cut it down to two colors. I did BGU while David did BRU.

I lost the first game. The second game, I was distracted by some other events around me and forgot to say I was casting a blocker from my hand, so I lost, but David said I should have won (I recorded it as his win). In the third game my deck worked and his didn’t. In the fourth, we were well on a repeat of the third so he resigned.

David+, Pini

Pini used my deck to play David while I was eating dinner and lost.

Pirate’s Cove

Tikva Shira, Zvi Yehuda

I saw them playing this two player. Binyamin heard the rules and wasn’t interested because of the excessive dice rolling. I sympathize, but I like the game anyway, for some reason.

Power Grid

Dylan+, Dvir, Shimon, Ari

I taught the latter three this game and then stepped out for Dylan to play. I forgot that Dylan’s grasp of the rules wasn’t perfect. As a result, they forgot that you couldn’t have more than three power plants. I’m sure they got some of the power plant rotation rules wrong, too. Dylan won on the tie breaker.

Puerto Rico

Rachel+, Roie, Omri

Omri and Roie brought two games, PR and Princes of Florence, both of which I have. They sat down to play with Rachel. I was thinking of warning them that they don’t know what they’re up against, as she is a killer.

She ended up winning, but not as badly as I won against inexperienced players the day before at the Beit Shemesh club – something like a 10 point spread. She said it was fun, especially when she had no idea what her opponents were going to do, unlike when she played with us regulars.

Race for the Galaxy

Yaron, Maayan, Maya, Jonathan

This was the first time for all of them (2nd for Jonathan?). It took them quite some time, as first game are want to do.

David B 29, Pini 25, Yosef B 15

I taught all of them how to play and then left them to it. As a result, they were often confused. David realized that their was a lot to the game, but the other two were somewhat frustrated. They all would have enjoyed it more if I had played with them as well; I’m sorry I didn’t.

Nadine 42, David 32, Jon 29

We three wanted to play this at the end of the evening. Nadine won using her usual brown world strategy. I started with the military world, which I think is a poor strategy in comparison.

David 64, Jon 45, Nadine 41

I tried a brown world strategy, but David took it from me and did it better. He also had yellow worlds going. it was obvious a third of the way into the game that he was going to slaughter us. Which began to make me resent the game. Once I was losing and my initial worlds turned out to have been the wrong ones, there was no hope of catching up and a whole game to know that.

RftG is therefor a fascinating puzzle, but somewhat frustrating as a game.

R-Eco

David 17, Jon 3, Nadine 2, Avi 0, Adam 0

My only points were from not dumping. David pulled the 4 and 5 of red in his last two moves.

Avi 16, Nadine 8, Yardena 6, David 5

Yardena liked the game because the rule set was simple and she didn’t have to think too much (she thinks a lot during work, generally).

David B, Pini, Yosef B

I taught them this and they all liked it for what it was.

Yosef, Gili, Binyamin

Played near the end of the day.

Robo Rally

Jon+, Nadine, David, Avi, Adam

This was our opening game and it was fun. We played on one board with two flags at opposite corners. David, Nadine, and I were all close, with Adam right behind. This despite my opening turn as nothing but left and right turns. As usual, chance played heavily in who was able to get the second flag in the final stretch.

Yaron, Maayan, Maya, Dylan, Jonathan

I taught them all how to play, and warned them that a typical game, even on a short board with one flag, takes a good hour and a half. Dylan then won on his second play.

Santiago

Maayan+, Yaron, Maya, Jonathan

This was another new game for all the players.

Settlers of Catan

Roie, Omri, Yosef, Yedidya/Yitzchak

Y and Y really wanted to play but there wasn’t enough room so they shared a position.

Shadows Over Camelot

Gili, Tikva Shira, Saarya, Richard, Vera, Raphaela, Jonathan

I taught some, and some had played once or twice. Richard, Vera, and Raphaela came in just as we were about to start and I included them. This was their first game, and they didn’t make it through to the end, even though Vera told me that it was much better than Monopoly. Still, it’s a fairly complicated game for your first game, though the mechanics themselves are pretty easy.

When they left, three players finished the game three player, each with two roles. Gili inherited the traitor (or started as the traitor). he game ended with seven white swords, but then two flipped because the traitor was still in the game, so the company lost (and Gili won).

Winner’s Circle

Binyamin, Zvi Yehuda, Tikva Shira

The opening game for them.

Year of the Dragon

Nadine 104, David 84, Gili 77, Tikva Shira 58

David and Nadine had both played Year of the Dragon once, and David had won that time. Tikva Shira knew the basics, and it was Gili’s first time. This game is played in preference to Notre Dame, being considered nearly the same game but better (though ND is a fine game).

April 02, 2008

Participants: Jon, David K, Gili, Yitzchak, Jonathan, Eran

Jonathan is a first-timer from Jerusalem, first time to the club and first time gamer. Eran is a very experienced gamer I met in Dallas at the first BGG.con. He lived in Dallas for several years and is now back in Israel, but he lives in Carmiel so is unlikely to come often. He was in the Tel Aviv area, however, so he make the trip.

R-Eco

Jon 7, David, Jonathan, Eran

I don’t remember the other player’s results, but the highest was 3. This continues to be a nice little filler.

Jon 8, David 7, Yitzchak

So much so that we played it again later in the evening. Yitzchak managed to avoid dumping in the first half of the game, but then dumped tons and tons in the latter half, ending up negative something.

Robo Rally

Jonathan+, Eran, Jon

I thought this could make a nice second game for Jonathan after R-Eco, and I don’t often get to play it. It’s better with more players, but it was still fun with three.

We played with just two boards and two flags to touch. Each of us also had an option which didn’t get lost when you died.

I had a stunning first two rounds and ended up on the first flag. Unfortunately, on my next round I received 8 points of damage. I crawled out of the laser turrets and shut down the next turn. Meanwhile, Eran was doing about average and managed to reach the first flag. then he sat on it while Jonathan tried to touch it. He couldn’t, since the flag was sitting in a corner near two walls, making it impossible for Eran to be pushed off of it.

Somehow, Eran eventually moved and Jonathan fell into a pit and had to start over. It didn’t look two difficult to get to the second flag, as there was a row of conveyors leading very close to it, so I told Jonathan to be happy if he even got to the first flag by the time the game was over.

Eran and I ended up conflicting, however. While we were running around in circles hoping for just the right thing, Jonathan got to the first flag and worked his way to the second. Eran managed to kill himself in the meantime, and in the end it was Jonathan and me in contention for the second flag. And Jonathan won. An amazing comeback.

Notre Dame

David+, Yitzchak, Gili

I don’t know the exact scores, but David was at least ten points ahead of Nadine, who was well ahead of Gili. Gili, through too much concentration on Notre Dame, found herself at one point with no cubes on the board and no cubes in her provinces, so literally had nothing to do unless she acquired the trusted friend card. She didn’t even have the cash to use on the personalities in order to get herself another cube.

Settlers of Catan

Eran+, Jonathan, Gili

In this game, Gili would have been doing fine but the robber blocked her 6 wood production for several turns, allowing Eran to move ahead. Jonathan started off slow, but made some gains by the time the game ended.

Race for the Galaxy

David 51, Yitzchak 47, Jon 46

Yitzchak’s first game. He’s a San Juan nut, so it is no surprise that this went over well with him.

I went pretty straight military. I don’t think this is a great strategy, since it doesn’t give you an engine for acquiring cards (excepting the occasional windfall world, making it hard to get the six point developments. Sure, I got a 7 point military world out and a few 5 pointers, but that doesn’t compare to the three 10 point devels that the other players got out (I got out two).

Yitzchak did fairly well with both shipping and six point devels. In fact, the last one he dropped gave him 3 bonus points each for three specific cards in play, and he had every one of them; a total of 13 points for that devel.

David had not only shipping points, but a card drawing engine whenever he produced, eventually drawing six cards every time he produced. That made him happy regardless of what phase occurred.

Mr Jack

Jonathan (Detective), Eran (Criminal)

I don’t know what happened with this game.

January 03, 2008

Participants: Jon, Nadine, Mace, Shachar, Shlomtziah, Yitzchak

First meeting of the year, and only two of the regulars (other than me) showed up. Not very auspicious. In any, Mace and his two kids returned, making it a complement of players.

Havoc

Shlomtziah 30, Nadine, Mace, Jon, Shachar

I thought this would make a friendly opener for five. Shlomtziah wasn’t really here to play, so of course she won. She and Shachar has a number of early battles, and she won all of them. Then she won the last battle.

I had a hard time every getting a turn after the first few rounds, as people to my right would call Havoc, and the people to my left would win the battle, skipping me altogether. It’s a bit of an annoying mechanic to the game.

Robo Rally

Jon+, Nadine, Mace, Shachar, Yitzchak

We had five again, and decided on this rather chaotic game versus the more sedate Euros such as Princes, Puerto Rico, or El Grande. I laid out two board and two flags, which proved to be about the right length.

We’re still not playing with all the correct rules, mixing up turns for phases, and so on, yet it still works out pretty well. This time we also played with the options. Each player started with one, and some additional ones were acquired during the game. Definitely better that way.

Mace was pretty close to winning, but he couldn’t draw the right cards. Of course, he was severely damaged which was one of the reasons he couldn’t. I managed to sneak in a win.

Jon+, Mace, Nadine, Yitzchak

And unfathomably, Mace wanted to play again. He laid out a course with four flags and I said “uh, no”. We only had time for a single flag game on a a single board. Turns out I was right, and even that took an hour.

The same thing happened again. Mace was this close to winning, but I came up behind him and shot him with an option that also pushed him one space, and he fell into a pit. In another few turns, I was then able to rush to the flag before anyone else could push me away.