Tag Archive | puerto rico

I win Homesteaders

Magic

David ++, Jon +

Pinochle

David ++, Jon

Notre Dame

Jon 58, Nadine 56, Gili 55, David 55

I kept the wrong card at the end of the game. I realized it before Gili picked up my card, but I had picked up my last card, and even though that wasn’t related to the change, I decided it was too late to switch. I would have gotten 3 more points and beaten Jon. David said he also kept the wrong card. The others didn’t like that the passing direction was always the same.

Homesteaders

Nadine 47, David 39, Jon 37, Gili 35

Jon had 9 buildings, the rest of us 7. David had the bonus for buildings, Jon had the cancel debt one, which he needed since he had 8 of them, Gili and David had 4 and I had 2. I passed the most, we paid at least 7 most of the time for buildings, and more at the end. I usually don’t do well at this game, it’s possible that everyone else just did worse than usual. I didn’t buy a building on the last round, which saved all my resources and trade chips for getting points, otherwise I would have had to take a few debts. Early in the game I bought a person, then got one from a card and a building on the same turn, most of the game I had 5, with income of 6, so I mainly used gold for money. I had gold, iron, wood and 2 points each round, and 4 by the end. The others were also getting points and resources. It’s good that the passing more often strategy is viable, though I’m not even sure that I passed more than David and Gili if we had the same number of buildings; I did have less debt. I’ve never even been competitive in the game before.

Puerto Rico

Eliezer 54, Israel 51, Noam 44, Haim 37

Azul

Haim+, Israel, Noam, Eliezer

Tichu

Jon/Nadine+  David/Haim

Jon and I had terrible cards, we kept passing each other high cards, and were behind by 300 points or more most of the game. Jon made good use of bombs to block a few of their Tichus, which they called almost every round. We caught up on the second to last hand, with 925 to their 875. I had called Tichu and towards the end played a 5-card straight with the Phoenix, but the others noticed that it was actually the Dragon, they said you must have wondered why no one one played it over your Aces, which was true, and David had played the Phoenix in his opening 6-card straight. I made it anyway, and Jon had a high King and the dog to help in case it was necessary, and went out second. On the last hand I played a low 5-card straight, which David covered with a straight to the king, I had a higher one to the Ace. But then only low cards, I played one and Jon called Tichu. When he made it we stopped playing because it was after midnight, so don’t have the exact final score.

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Kinneretcon November 2018

A nice group of us attended the fourth Kinneretcon this year – Jon, Saarya, Tal, Robby, Gili, Eszter, Binyamin, Lorenzo, Haim, Nadine, Nadine F, Helen

Helen is a new gamer, she liked getting to learn new games, including Azul, Ticket to Ride and Pioneer Days.

Gili
In The Year of the Dragon, Stone Age, Kingsburg, Alchemists, Horizons, Luxor, Azul, Bears and Bees.

I liked Horizons, and it might be better with more players as Jon said. I also liked Luxor, a race game with hand management.

Jon

Key Flow: card game version of Keyflower. Not bad, but I miss the auction from Keyflower.

Unstable Unicorns: Very cute but godawful game.

Horizons: ho hum game of colonizing planets. Might be better with 3-4 players.

Pioneer Days: very good Euro from TMG with replayability.

Ex Libris: nice game of tile arranging with powers. Not punishing enough and might not be well-balanced, but correctable I think.

Lorenzo

Railroad Ink: nice short game for (in theory) an arbitrary number of players. No interaction between players, everyone should do the best with the same game options.

Blood Maison: investigative card game. Not the best luck/fun ratio imo.

Titan Race: racing game with dice drafting. Very direct interactions. Actually fun, especially for younger players.

Azul: nice as always

Ex Libris: design and mechanics are nice. However, too many moving options make the game less elegant. The huge number of combination of strategies and possibilities made me concerned about balance. Looking to try it again.

Scythe: I love this game.

Pioneer Days: very nice game. I thought I was doing well, but at the end I had not understood the game at all :).

Who Goes There?: the game that impressed me the most. It’s a survival co-op with the possibility that one player becomes “the enemy” in the middle of the game. Only negative is that you only know if the Bads or the Goods win at the end of the game. Still a great late night game.

Imaginarium: the pictures are great, but the game mechanic (card drafting, card combination and action selection) could be better.

Nadine

Ex Libris: An interesting game. Jon’s Trash Golem power was unbalanced, even though he didn’t win with it. I didn’t realize what was important for scoring, Lorenzo did and won. From a thread on bgg.com: I think that for the most part the balance is sufficient that you won’t see one character dominate every time out. That being said there are two that I felt were too strong and needed to be adjusted: the Bookworm and the Trash Golem. 

Herbaceous: I taught this to a few people as a filler, it’s a nice quick game, and pretty.

Scythe: My first play, I really liked the game. And did better than I expected to, partly because one of my missions was to get $20, which helped towards the scoring which is based on money. The 4 of us who were new had close scores, Lorenzo had twice as many points. It looks like a fighting and area control game, but there are other strategies with building and resource management.

Reef: A very simple game, which I managed to not do well at. It doesn’t seem as nice for kids as Takenoko.

Puerto Rico: I taught it to the one player who hadn’t played, and answered rules questions for the other two. I didn’t remember that Construction Hut is of no use when you take Settler yourself, the other players took early buildings that our group doesn’t take, such as Construction Hut, Hospice and Hacienda. Of course, the player with 3 Quarries won.

Lanterns: A nice game, but the score seemed related to turn order rather than quality of play. It’s tactical, the first player had 44 points, next one 43, and last one, me, 42. The scoring chips decrease as you go, so the first player advantage makes sense. Very pretty, quick and fun.

Firenze: After I decided to play, I realized that I had played before and hadn’t like it. I didn’t like it any better this time. Experience helps, but there is a lot of luck, which can be mitigated somewhat but not interesting to me.

Dinosaur Island: I taught this to Haim and another player. I didn’t remember the setup details well so it took a while. After we started the other player said that it’s not so complicated. Haim kept saying he had no idea what was going on, but he won. I shortened the game by one Objective card, and didn’t use the Hooligans.

Tichu: Various partners and partial games, always fun. Jon and Saarya played against me partnering Tal and Robby, we were winning after a few rounds when we stopped for dinner. Jon and I wanted to play against Roee and Zoya, who were taking turns with their 7-month-old, and then had to leave to get their other kids. Jon and I played against Zoya and Saarya, then Roee and Zoya, but only a few hands. Playing against Saarya, at the end of a GT I had called I played 2 fives and lost, my other card was a king, and I knew all the aces were out, but forgot right then.

Haim’s night

Magic

Jon+, David

Nefarious
Haim 20, Nadine 18, Jon 17, David 16, Aaron 13

Twists were: Lose a minion to invent, start game with 2 extra cards. Losing a minion turned out not to be as bad as it sounded.

Tikal

Haim 122, Jon 121, Nadine 104

I hadn’t played in years, and never with correct rules, not that I remembered. It’s a good game, pretty balanced though there is luck, and not my type of game. Jon had 3 sets of treasures, Chaim and I 2.

Azul

Lorenzo+, Aaron, David

Lorenzo had 1 column and 2 rows and all of one color

Puerto Rico B S B

Jon 21 26 13 60, Chaim 22 18 6 46, Nadine 20 16 9 45

We used a few of Jon’s buildings, Forest House, Beach House, Cathedral, Large Business, Assembly Line, Small Fashion District. I felt like everything was against me, even though I was the only one with coffee for a while. Jon bought Large Business early, and a Large Market, Small Market wasn’t in the game.

Tichu

Aaron / Nadine+, Jon / Haim

On the last hand, I had an Ace, King bomb, Phoenix which fit into 3 consecutive pairs to jacks, 2, 3, 9. I was planning on calling Tichu. Aaron led the 1 and called and Ace. Jon played the 8, and I decided not to call Tichu. I led the 2, Haim called Tichu, won with an ace, and played a straight. Then he played a single card which let me get rid of my 9; I bombed his dragon and my consecutive pairs won. Aaron also passed the dog to Jon, which he played to Haim. We made two GTs, they made one, going out one two. We had two bombs to block a Tichu that Jon called.

 

My big fat PR mistake!

We played at Galit’s place for the first time because she’s housebound.

Azul

Galit has this and knows how to play, it’s been winning awards and being lauded for gameplay, graphics and components. The pieces are really nice, beautiful small tiles, with a Portuguese decorated tile theme. Very abstract, but fun. David thought more than I did but once you understand it, there aren’t that many options. We stopped when Nadine F (previously S) and Noam came. Galit paints her own tiles for her walls.

Puerto Rico

David 26 15 15 56.2  Nadine 16 30 46.5  Noam 12 34 46.2 Galit 11 27 7 45.4 Nadine F 15 20 7 42.3

We stayed where we had been sitting – my big mistake, because I was after David. David was after two new players, who were not paying attention to anyone else. David was paying attention to everyone, but saw me as his main competition so really blocked me. I’m not used to that type of blocking; we haven’t been playing PR that much at his level because we mainly play with new players. I said Jon doesn’t block like he does, but that may not be true – I’ve remembered to arrange seating when playing against him, though I did sit behind him once. David agreed that seating order makes a significant difference. David thought that I was doing better than I was, I knew that my shipping and no large building wasn’t going to beat his 3 large buildings.

Play was slow with new players who are good gamers and wanted to understand everything. David blocked me from trading early on, Nadine F blocked him accidentally when she crafted and he couldn’t get goods. David had coffee and I had tobacco. He took a factory a round or two before I did. He later took tobacco which gave him 5 each round to my 3, and landed me with a useless sugar. He also took Customs House, but by then I had been taking captain instead of trader so didn’t have money anyway. I had a wharf, but wasn’t producing so many goods. Noam also had a wharf and took craftsman a lot to get extra goods, he even double crafted when there were barely any goods left, no one had harbor. Nadine F has played twice before, but was last too often in trading, shipping and captain, partly because she took mayor a lot. She did get fortress, and Galit had Residence, she had taken Hacienda early on. She had all the indigo in her small warehouse which reduced money for me and David. The game is still fun and the best game!

New Players

Parade

Jon 10, Haim 19, Amir 23, Nadine 23

Ticket to Ride

Gili 171, Tzvi 140, Amir 86

Taught by Gili.

Puerto Rico

B S B T Nadine 14 39 9 60, Haim 24 23 11 57, Jon 21 23 12 56

We were all surprised that I won, and that Jon came in last – we all thought Jon was winning, especially during the first half of the game. Jon and Haim had factories early, before their coffee buildings. I had a tobacco monopoly once I finally got it, and took the 6 ship for it. I kept producing which gave Jon and Haim tons of money, Haim had 17 even after getting a big building, Jon had about 13. I focused on producing and shipping because I had no money; I took Customs House after Jon took Guild Hall, he also had Fortress, Haim had the other two. When Haim bought a Large Warehouse mid-game, Jon said it wasn’t worth it in a 3-player game, and we let Haim switch. During the game he tossed at least 5 goods that he would have kept with LW. Jon tossed a few more goods than I did, we didn’t have warehouses. So Haim might have won with LW. Jon had Harbor. Jon thinks we may have made mistakes with my shipping points, I don’t think so but it’s frustrating not to be sure – Jon usually has a good sense of what’s going on in games, better than I do. Haim keeps requesting to play this so he can improve, he did very well and we may stop giving him corn to start.

Nefarious

Jon+, Haim, Allegra

Twists: Double card effects, Can’t take the same two actions in a row. First play for Allegra, who seemed to catch the spirit of the game when she enjoyed causing the other two to each lose 6 dollars. Jon got to 20 with an invention that gave points for his other inventions.

Notre Dame

Nadine 49, Gili 42, Zvi 39

Zvi’s first play. Gili and I were competing, she didn’t get cards she needed at one point.

Crokinole x 2

Haim, Jon, Allegra

Lag B’Omer

We had to keep all the windows closed due to smoke outside from the holiday bonfires.

Love Letter

Haim won two games to my one, then Gili arrived and won a game. We stopped playing the next game when Lorenzo arrived, I guessed Gili’s card at the beginning so she was already out.

Puerto Rico

Lorenzo 17 40 5 62, Gili 22 28 7 57, Nadine 21 22 12 54, Haim 18 21 6 45 (Buildings, Shipping, Bonus, Total)

Haim wants to keep playing this until he understands it better, rather than learning new games all the time. Gili doesn’t usually like it, but said she hadn’t played in a long time so was willing to try, and afterwards said she liked it better this time. I went first, then Haim, then Gili, then Lorenzo. The game is always fun and interesting. Gili had wharf and factory and produced all goods except sugar. Lorenzo had wharf and harbor and a coffee monopoly for most of the game, he got a lot of points from the harbor. I had factory and two large buildings, the others had one. Haim had large market and large warehouse by the end, but no storage most of the game.

Lo Ra

Lorenzo 32, Haim 25, Nadine 17, Gili 16

Lorenzo did well with tribes, and got the ark, Gili had most baskets til the last round.

More 5-player PR

Puerto Rico

Nadine 34 17 8 59, Jon 20 23 13 56.10, Aaron 28 17 5 56.5, Nadine S 22 17 7 46, Haim 27 13 0 40  (Buildings, Shipping, Bonus, Total)

5-player Puerto Rico again, and I won again, and not on a tie, after last time seeming like a fluke. Seating: Jon, Nadine, Haim, Aaron, Nadine S. Beforehand Haim switched places with me because Jon said second is the worst position; Jon offered to switch but I said I want to win as second. He gave the least experienced players corn. I had factory, wharf, 3 corns, 1 indigo, 1 tobacco behind Jon, and managed to get Customs House. Jon had 2 big buildings including Guild Hall.

Tichu

Aaron Nadine 1000+, Jon Haim 505

We had much better cards and won in a few rounds.