Participants: Jon, Gili, Nadine, David K, Binyamin, Abraham, Sara, Eitan, Emily
Game night moved to Tuesday night owing to a wedding on Wed.
Dominion + Intrigue + Seaside
Nadine 36, Gili 31, Jon 30
When Treasure Map shows up, one has to decide whether to go for it early or try something else. Last time I played with it, Chapel was also available, which made the decision easy. This time we had Warehouse (draw and discard three cards), which was nearly as nice, though not quite. Nadine and I both went for it, and she scored it well before I did. Which makes the game a little too reliant on luck.
Truth is, I should simply have bought a third one and I would have done better, so I really have myself to blame.
Gili went without it, taking Festivals, Feasts, and Mining Villages, which we also got to eventually.
Binyamin took this game home to learn and then taught it to David. Binyamin said it would take five minutes to explain and fifteen minutes to play, but it seemed like it took fifteen minutes to explain and five minutes to play. David didn’t look too enthused about playing it after the explanation, but since they were waiting for us to finish our game of Dominion, they went ahead.
There is apparently some tactical depth to the game, but I didn’t hear either of them raving about it. Still, I’ll have to try it eventually.
When they arrived, they played this twice. When I first got the game, I thought the box was excellent, but recently I’ve noticed that the dice don’t really tumble properly if you just shake the box (like they do with Boggle). Eitan took the dice out and dumped them over the board. Still a nice game, though.
Binyamin+, Jon, Gili
This game is deceptively simple and coddling, which is probably why Nadine likes it. Something nice is always happening to you, even if you’re not winning. After a few plays, however, you realize that you need the nice things to happen to you faster than they do to the other players.
Some of your initial strategy depends on your opening hand. Gili said, at the end of the game, that her hand was particularly crappy, which is why she didn’t manage to claim any factions on the first round, and subsequently lost the game. I’m not sure how accurate this is. It would have to be really, really crappy, and there must also be no way of remedying the situation on the board, which doesn’t seem possible in a three player game.
Binyamin and I both started strong. I think I even may have started a little stronger, but I didn’t control both factions that I needed on the second round, so I didn’t get the Tribune until the last round of the game. Meanwhile, Binyamin ended up with control of five factions in round 3, which is unbelievable. Gili had ten cards for control of one of the factions on turn two, and, no surprise, she kept control of it until the end of the game.
The game ended after turn four, which seems to be about normal; it’s a quick game, even with the most “difficult” requirements.
Abraham taught Dvonn to Sara when they arrived, and Abraham won narrowly.
Sara 140, David 116, Abraham 115, Nadine 62
While I mocked them for rolling dice, they all seemed to enjoy playing this. They ended about the same time as we ended Tribune.
Jon 36, Binyamin 34, Emily 31, Eitan 26
First plays for Emily and Eitan. First win for me. This is another game that rewards multiple plays, and I’m starting to grow on it. It also looks like it cold use expansion buildings, like so many other games with special ability cards.
This is the first game where I didn’t worry too much about getting early people. I think that paid off, because placing people is expensive. I got an early Dyer and then something to boost my production. The first few rounds we all started off about the same, but I eventually burst forth from the pack with my Dye House, followed closely by Binyamin. Emily also kept pace with victory points, but not with production, and so couldn’t quite make the final push.
Eitan fell massively behind in production, but got both of the Shipyards, and so was poised for a late game comeback, but couldn’t come back enough.
David, Abraham, Nadine
Last time we played, David claimed an early debt strategy would be good, and so attempted to implement that this time. But they played for two hours and only made it halfway though the game, and so gave up when it began to get late.
Nadine and David both find the game fiddly. David likes the game well enough, but I think likes Agricola more. Nadine definitely likes Agricola more, while Abraham likes Le Havre more. So it taiku.
Binyamin, Abraham, David, Nadine, Jon
Abraham played a few hands with Binyamin against David and Nadine, and then I played a few hands with David against Binyamin and Nadine.