Tag Archive | parade

June 14, 2017

Participants: Jon, Gili, Nadine, Yael, Haim S, Ben

Ben, my brother, made a rare appearance.

Parade

Haim 14, Nadine 18, Jon 19, Gili more

Hansa Teutonica

Jon 64, Yael 64, Haim 53

First play for Yael, who did very well.

It’s Alive

Yael 51, Jon 41, Haim 34

First play for Haim.

Trajan

Nadine 130, Gili 127, Ben 126

First play for Ben. Ben may have moved the wrong person.

May 10, 2017

Participants: Jon, David, Aaron, Nadine, Gili, Haim S, Daniel Oshrat

Welcome Oshrat, to whom I didn’t get to speak.

Magic: The Gathering

David+, Jon

David drafted a slew of powerful green creatures, while I got a lot of cards that, in combinations of 5 cards, could give one of my creatures a +1/+1 counter. I wasn’t expecting to win. David claimed that his deck wasn’t all that strong, because he didn’t have a lot of great cards to go with his smackdown creatures. Right.

I lost pretty quickly.

Taj Mahal

Aaron 40, Haim 40, Daniel 37, Gili 33, Oshrat 25

First play for everyone but Gili. There doesn’t seem to be any tiebreaker in the rules. I don’t know what everyone thought of it.

Trajan

David 151, Jon 130, Nadine 115

Second play for me and David. The first time I played we played a few major things wrong, so this was my first play with the correct rules. The tactics in this game are so complicated, that I still feel like I’m playing a near total tactical game, although flashes of strategy peek through here or there. This must be what I felt the first dozen times that I played Puerto Rico, but more so.

I saw David mastering a few of the tactics, including taking and scoring several 9 point trajans and winning every vote in the senate. He also pulled 4 matching cards in his first 6 card pulls, which was ridiculous. I expected him to win by around 60 points, but he stalled a bit in the last few rounds, allowing me to catch up to only 20 points behind. I made that 40 point gain in the last few rounds, pulling ahead of Nadine who until then had been doing about as well as I was.

Nadine took most of the wild tiles, and was first to move in the military. I tried the x2 bonuses again, and all of them paid off to some extent: I got to use some of them more than once, but this required me to focus on getting bonus action tiles, so it’s kind of a constricted game play that pays off a lot once every few rounds.

April 26, 2017

Participants: Jon, Haim S, Gili, Noa, Aaron, Nadine, Elad

Welcome Haim S, First time attendee. Haim used to play war games back in the day, so he’s not exactly a new gamer.

Coloretto

Jon 30, Gili 23, Noa 22, Haim S 19, Elad 16, (Nadine, Aaron)

First play for all but me and Gili. Aaron and Nadine came in during the game and kibitzed. It’s not quite as much of a game as Parade or R-Eco, but it’s also quicker and lighter. I like it.

Hansa Teutonica

Jon 73, Aaron 62, Haim S 55

First play for Aaron and Haim, I had just received the game in the morning’s post. I scared everyone else away by saying the game was mechanical. Aaron and Haim both liked it a lot. The mechanics work well.

We played on the 2-3 player board, of course. Even with only one path to the “extra action” city, we didn’t find it too much of a crunch to get the actions. I got mine first, but I stayed at three actions until about halfway through the game. Aaron got his fourth action sooner than me, and also got to five. Both of them also developed more tracks than I did.

Instead, I took the first two spots in the points city while Aaron was taking his extra actions and other tracks. Then while he went for the better points in the point city (he got both of the other two spots), I spent my time building offices. He locked me out of making the route between the two edges, but I still built more than enough on the board to make up for my lost points from the tracks and his slightly better “point city” points.

It still bothers me that you HAVE to get to three actions, at least, and it’s something of an advantage to be the first to do so. Haim stayed at two actions for most of the game and didn’t do so well. It’s not so simple to start everyone off at three actions, but maybe add another route to the action city, or make it (like Antike) easier for all players after the first to get that first action track marker removed (2 instead of 3 disks).

Carson City

Elad 51, Nadine 42, Gili 37, Noa 30

First play for Elad and Noa. Elad did well, as you can see, ending the game with 12 guns. Nadine writes: We left the “gun space” circle at 3 guns [Ed: we often play it as 2 guns] and we used the gun character. Noa and Elad really liked the game. Gili lost a few duels by 1 gun.

High Society

Haim 18, Jon, Aaron (L)

Jon 17, Haim, Aaron (L)

First plays for both of them (Aaron may have played it once).

Parade

Jon 25, Haim 36, Aaron 37

First play for Haim.

September 28, 2016

Participants: Jon, David K, Nadine, Gili, Aaron, Avi BB, Eszter, Nati, Yahel

Yahel, Avi BB, and Nati are all new attendees. Welcome!

Magic: The Gathering

David+, Jon

David came late, so we have to built from random cards instead of draft. I pulled 60 crappy cards for deck-buildings; even with a 40 card deck and playing with 3 colors, I still had to fill out my deck with a few useless cards just to reach the card counts. If I had some more time maybe I could have made a better deck with one of the other colors.

I didn’t have any mana or color problems, but David built up a nice army and all I could do was throw things in the way until I couldn’t do that any more. Actually, I was able to ping him several times with a flyer while I was delaying his army – if I had a few good damage or game ending cards hidden in my deck I might have been able to kill him. Eventually I went down.

Parade

Jon 6, Gili 8, Yahel 10, Avi BB 21, Nati 25

First plays for Yahel, Avi BB, and Nati. Nati managed to avoid taking any cards until the end, which is great if you can keep control, but otherwise is often a recipe for death.

Gold West

Gili 91, Estzer 88, Avi BB 86

First play for all, I think. Looks like it was a close game.

Red 7

Eszter +1, Gili +1

I didn’t see this one.

Tigris and Euphrates

Jon 9, Nati 8, Yahel 5

First play for Nati and Yahel. I rarely get to play this gem. It took some time for Nati and Yahel to get up to wrap their heads around the rules, which is usual. They actually did quite well, especially at the start. The first five treasures left the board fairly quickly.

I built an easily conquerable monument just to show them how to do it, and then several more monuments went up. I won and lost some external conflicts, and found myself with all of my leaders off the board. I put them back down and attempted to end the game more quickly, which is what happened.

They both loved it.

Slap Deck

Jon, Nati, Yahel

I taught them this little game of mine, and we played several games. Nati won the first game with an astounding score of 1 – 0 – 0. Everyone won at least one game. They liked this a lot, too.

Candle Quest

Nati+, Jon, Yahel

And I taught them this game, and they like it, too. We played the basic game.

Augustus

Avi BB 116, Estzer 22, Gili 19

I didn’t see this, but this seems like a less close game (unless Gili got the scores wrong).

Power Grid

David 17, Aaron 16, Nadine 15

First pay for Aaron. They played on the cheapest US locations. They played without our house rule, which made for some game chaos. Nevertheless, it seems that David had the game in hand by the last few rounds, at least.

Tichu

Jon/Aaron 575, David K/Nadine 525

First game, no tichu; we had -5 points, they had 105. Second game I called and made grand tichu (with dragon, phoenix, ace, and two jacks); I passed him the dog. We had 220 to their 180.

After the fourth game and two more tichus the score was them 405 to us 395. In one of these, David had a cross-bomb situation (4 card bomb crossing his straight card flush bomb). Fifth  game they were up 480 to our 420. In the last round, Aaron called and made his first (?) tichu; I actually had a bomb and the dog to help him.

July 20, 2016

Participants: Jon, David, Mace, Nisan, Nadine, Or, Eyal, Nitzan, Boaz, Yael, Roman

Last week’s session was at Gili’s, with Estzer and Heidi, a visitor from the US. I was unavailable (at a lecture on games and manuscripts by Stephen Jacobs from the Strong Institute of Play). This week had a whole host of new players sent over by Gili, or who found the site on FB. Welcome everyone. Also, Mace is briefly in Israel and dropped by; hi Mace!

Lords of Waterdeep

Mace 204, Nisan 156, Yael 135

First play for Yael and Mace. Nisan writes: Yael was stuck with her Lord being for warfare/arcana, where Nisan had warfare and Mace had arcana. Mace completed a commerce plot quest giving him +2 points for each completed commerce quest, and had about seven at the end of the game. Similarly, the buildings he bought gave him +2 points per use and were used regularly for the last few rounds.

Nisan completed both 25 point warfare and piety quests. Yael completed some mid-worth quests and ended up with 17 unused cubes at the end of the game. Everyone enjoyed the game.

Alien Frontiers

Or (won), Nitzan, Eyal

First play for everyone. I taught the game and yelled answers to their questions while I played at the next table. Everyone like it, I believe.

Mr. Jack

Or+ (criminal), Boaz (police)

Boaz arrived late and had to wait around. First play for both of them.

Parade

Boaz and Yael lost with 26 points each. Mace won with 15 points. David had 21 and Jon had 22 (if I recall correctly).

Merkator

Jon 48, David 44, Roman 42, Nadine 37

First play for David and Roman, first multiplayer play (and third play) for Nadine and Jon. I think we played all the rules correctly this time around, and we found the game more balanced and worked correctly. We played without the random tossing of goods (which is a stated variant; randomly tossing goods is a Bad Mechanic). David enjoyed it and wanted to play it again.

I, on the other hand, feel that the game substituted complex calculations for tactics/strategy; and there is very little in the way of strategy. Just because it’s hard to calculate doesn’t make it a good tactical game. It’s decisions that matter, not analysis paralysis.  Our game took quite a while to play.

I won with the most buildings, which was not a big surprise. We may have overvalued the bonus cards at the beginning and David, being fourth player, was concerned that he wouldn’t get any as they could all be bought before it was his turn; in fact, Roman who went first bought five of them. They are not game changing cards; still, I think a limit of one per turn, or how many you can buy altogether, or at least a larger deck of them would be nice.

July 6, 2016

Participants: Jon, David, Avi, Yedidya, Nadine, Dan, Netanel, Nisan

Dan is a gamer/designer from Boston who kindly brought me his game Producer, which we didn’t get a chance to play. I hope to get it to the table sometime in the next few weeks. Netanel is also a newcomer. Yedidya is a nephew (?) of David’s who had come once before.

Parade

Yedidya 20, David 21, Jon 24, Avi 47

First play for Yedidya, who won. David only took cards on his last two turns. Yedidya had the most cards, all worth 1 point each.

Five Tribes

Nadine 165, David 148, Netanel 128, Dan 120

First play for Dan and Netanel. They apparently played with rather good djinns. Nadine writes: Dan had the djinn that let him put the camel on spaces with meeples. I had 6 cards but paid a lot for them, didn’t take money, or pay for turn order. I had 9 yellow meeples and got the djinn that gives 3 points per yellow meeple. David took money a few times and he had a lot at the end and a set of resource cards. Netanel placed all of his camels except for one. Dan and Netanel liked the game.

Amyitis

Jon 57, Avi 54, Nisan 51, Yedidya 32

First play for all but me. We played with my rule that you can buy any action for 3 coins. Yedidya seemed to not really play the game: with few exceptions, he made one or two actions each turn and then just collected coins. At least he could use all his collected money on the last turn (owing to my rule), but it wasn’t nearly enough to catch up.

I usually go for third level in blue, but I usually come in second place, too, so I opted to only go for second level blue this time and instead start early on the reds. This is the first time that I ever collected all the red cards; Avi took one and Yedidya took one late in the game, but basically no one competed with me for them. So that was 31 points. I also eked out 3 tiles for the 5 point bonus.

Avi had the most tiles and the 10 point bonus. Nisan had third level in caravans, but neither any blue or red cards. Nisan said that it was ok, but not as good as Castles of Burgundy and so forth.

 

March 09, 2016

Participants: Jon, David, Nadine, Gili, Yovel, Assif

We played this week at Gili’s apt, and her daughter Assif joined us for one game. Yovel lives in Tekoa but doesn’t usually join us. This was his first time, I think.

But first I met David early and we played Magic.

Magic: The Gathering

Jon+, David+

I thought I drafted BRW, but in the end I played RWu; I had more B than U, but they were nothing special, while the few U I had were nice. I had a U sorcery that exiled any amount of my own creatures (1U each) in exchange for replacing them with 4/4 flyers. I jokingly said that I would play with the RR1 sorcery I had drafted earlier that gave me 3 1/1 goblins, but in the end that was exactly what I did!

But first I endured a quick smack-down from David in the first game. He played BG. Turn 3 he cast a 1/1 flyer with lifelink while I couldn’t find more than one mountain or any cards that didn’t have RR in their casting cost. Turn 4 he put 3 +1/+1 counters on it and I died shortly thereafter while he gained life. In the second game he tried something similar (no lifelink) but I had my 4/4 flyers out and he had to defend against me. He jacked up one creature with three spells to 9/10, but I did him some damage and then cast a sorcery that had a creature do damage to itself. We were both down to no creatures, but I was able to build right back up with enough to take him down.

Parade

Gili 8, Jon 11, Nadine 12, Yovel 31, Assif many

David sat out this filler. First play for Yovel and Assif. They both caught on quickly, but Yovel kept taking a few too many cards, letting Nadine stay at 0 for nearly the entire game. At the very end she had to take a 10. She was hoping to build up that card’s suit, but I also needed to do it, so she had to swallow 12 points; still not bad, but Gili managed to end with 4 cards in 2 suits.

Princes of Florence

David 70, Jon 57, Gili 56, Nadine 55, Yovel 46

First play for Yovel. David isn’t a fan of five-player games, but we chose a classic that we don’t play too often, so we all enjoyed it. We played with my change for five players: the professions are  pick 2 choose 1, and the last profession card cannot be bought but can be recruited. The intent is to not give player 2 a huge advantage in that she can get two profession cards while everyone else can only get one. But it only works if everyone (or everyone but player 2*) buys a profession card on the first round, which makes that round rather dull. I thought of a possibly better solution: same rules, but add that each player can only buy one profession card during the game. Eh, it might not be necessary.

In our game, I got an early cheap Recruiter (200 on turn 1) and Nadine took a 200 Prestige card on turn 1. Jester was 1000, Builder 7 or 800, and Yovel took an expensive forest. David amassed 2 Jesters and 3 Recruiters, which is insane, and explains his win. I had the other 2 Recruiters, 1 Jester, and 3 Forests which I took because it fulfilled the only Prestige card that was even possible that I took in round 4. Nadine also wanted the Forests, but not as much. She had some nice works and two Builders. Gili concentrated on Builders and bonus cards, as well, playing a 34 WV work in round 6. I ended up not being able to play my last work, which took me a long time to figure out in turn 6; this was partly because during rounds 3 to 5 I thought I needed the University for it but it turns out that I needed the Workshop. The writing is not that clear and I wasn’t wearing glasses, but I still should have known it (from the number, etc).

Slap Deck

Jon 152, David 139, Gili 112, Yovel 65, Nadine 21

I requested that we play this and taught it to Gili and Yovel, both of whom liked it. We played to 150 (which is currently the official rule for 5 players), which took 7 rounds. Gili started by going to -52. So, technically, she gained more points that I did on the subsequent rounds, with one round alone netting her 62 points (she fought fiercely over the aces, as did Yovel). David was the most in contention with me for most of the game, but he stalled after round 4. Nadine only scored points once, because she often waits too long to decide that she wants to slap. I was at 137 in the penultimate round, so I simply took the first 13+ point batch that I saw.