Tag Archive | no thanks

September 13, 2017

Participants: Jon, Nadine, Yael, Gili, Aaron, Chaya Bluma, Haim S, Viviane, Mira

Viviane is Nadine’s sister, and Mira is her daughter.

No Thanks

Gili 15, Nadine 23, Aaron 25, Chaya Bluma 36, Yael 42

First play for CB, first or second for Yael who needed a refresher. CB didn’t like it.

Amun-Re

Nadine 45, Aaron 40, Gili 30

First play for Aaron, who wasn’t impressed. Nadine says that he got the game quickly enough.

Tigris and Euphrates

Haim 9/9/10/10, Jon 9/9/9/9, Chaya Bluma 8/8/10/10, Yael 7/7/9/11

First plays for everyone except me. This was a very close game, which means that they all did VERY well, and the fact that I didn’t win was all the more impressive, since this is sometimes a hard game to pick up since a few of the core rules are non-intuitive and kingdoms can sprawl across the board and the graphics do not do a good enough job of making their borders easy to identify.

CB didn’t initiate any conflicts, but she created 3 of the 5 monuments that eventually came into play. No one held onto any major moments for a long time, but everyone gained a nice collection of cubes every few rounds. The last five treasures sat for a while, and I thought we might end on tiles, but after noticing this, we made a push to collect them.

Yael had some bad luck attacking me early on. I couldn’t draw a red tile to save me, but luckily I never got involved in an internal conflict after the game opening.

Everyone liked it.

Progressive Rummy

Viviane and Mira played this with each other while we finished up the main games.

Coloretto

Viviane 35, Mira 29, Nadine 27, Aaron 18

First plays for Vivi and Mira. As often happens, they forgot to give out the starting card on the practice game, but remembered for the second game.

Crokinole

Mira 130, Jon 105, Nadine 100, Viviane 100

Some others played a few rounds when game night started. This game was played at the end. In the penultimate round, Nadine and Mira were tied for first place at 100, so we played one more round. First plays for Vivi and Mira, so well done.

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July 26, 2017

Participants: Jon, Jeff, Sarah, Yael, Michelle, Gal, Itay, Haim S

A lot of new players whom I don’t know. Jeff and Sarah came for their second and final sessions before returning to the US.

No Thanks

Jon, Jeff, Sarah, Haim

First play for Sarah. I can’t recall how it went but I think I lost.

It’s Alive

Yael 60, Itay 57, Michelle 53, Gal 46

First play for all but Yael.

Glen More

Michelle 35, Yael 32, Itay 9

First play for Itay and Michelle, and Yael needed a refresher. They played a very long time and didn’t even finish.

Amerigo

Jon, Jeff, Sarah, Haim S

First plays for everyone except me. Again, I can’t recall the outcome (I think Haim S won by a point), except I think I lost again. I had an island by myself with 5 offices but I couldn’t get it closed until the last round. Jeff took the “screw everybody else with the pirates” tech, while I took the “suffer only half from the pirates” tech. And the pirates came out 2, 4, 3, 0, 0.

I think everyone enjoyed it.

January 18, 2017

Participants: Jon, Nadine, Gili, Elad, Ofer

Welcome to new attendee Ofer.

No Thanks

Gili+, Elad, Jon, Nadine, Ofer

First play for Ofer. Gili decided to take the second card which was adjacent to the first card that I took. Later on, Elad decided to take a card which was adjacent to another one of my cards. Apparently we’ve become a more aggressive game club. 🙂

For the last card, Gili calculated everyone’s score in order to determine if it was safe to simply take the card (it was).

Age of Empires III

Jon 90, Elad 76, Ofer 65, Nadine 63, Gili 48

First play for Elad and Ofer, first play in a long while for Nadine. Again, the play was pretty aggressive, although we had no soldiers in the new world until turn 6 or so, but then we had 4 warfares every turn (for three turns), most by Ofer.

This game is designed a little unbalanced toward money and buildings, in my opinion. Admittedly the design would work better if warfare and combat were easier and more worthwhile. It should be easier to get soldiers into the new world. Whomever controls a region should have an additional resource of the region’s type. Warfare should be a bit more flexible and less costly.

Anyhoo. Elad cornered the early commodities and then managed to win 7 out of 8 merchant ships. After his third one, it was no longer any use fighting for them. I think he had a merchant and captain every round. He had the highest income, and had no problem getting the “4 points for every merchant ship” building, but he had almost no points from the new world. Gili sacrificed herself to take the “steal money from each player equal to your merchant ships” building before Elad could, even though she had no merchant ships. I had one, and would have been willing to take it myself for the modest gain it would have given me, but she decided to keep it away from both of us.

Meanwhile, I was doing okay in the new world, but so were others. I was slightly outclassed in the new world, and Elad slightly outclassed me in building and income points, but since I had both new world ad buildings – and no one else did – I ended up ahead. It was hard to see that until the end. However, Gili apparently saw it, because she attacked every first place region I had on the board. I still came in second in many regions.

Everyone except for Gili failed their last discovery by a single native.

The game took about 3.5 hours, including explanation.

October 05, 2016

Participants: Jon, Gili, Nadine, David K, Nati, Yael, Avi, Tal, Nimrod, Eitan

Tal and Nimrod are first time attendees. Avi and Nati came back for their second visit.

No Thanks

Jon+, David, Nadine

I took an early large number that helped me avoid most other cards for the rest of the game. David tried for one too many inside straights.

Troyes

David 48, Jon 46, Nadine 41

We played this in two parts, stopping to play 7 Wonders between rounds 3 and 4. I suggested this since I hadn’t played in a while. I’m not a fan of the hidden win conditions aspect. But mostly, David kept taking exactly the dice I needed, sometimes – apparently – by accident. For example, I needed a white 3, and he had an extra influence point he needed to spend (to make room for more he was about to get) so he re-rolled the die and got a 6. 6 is better than 3, unless you need that number exactly for adding a cube to the 3rd column in the castle.

I also forgot about a few of the rules before play, and so missed a few opportunities for better plays.

Robinson Crusoe

Gili, Yael, Nati, Avi

First play of this co-op by everyone. They lost. Gili said it was somewhat frustrating.

San Juan

Gili 36, Yael 35, Nati 25, Avi 23

They included the expansion cards. First play for some of them.

Slap Deck

Tal, Nimrod

These guys came late, and someone was supposed to come (turned out that he had already come and I hadn’t noticed). I taught them this filler and they played until my roommate Eitan showed up and convinced one of them to play Chess.

Chess

Eitan, Tal/Nirmod

I didn’t see how this went.

7 Wonders

Tal 66, Jon, David, Nadine, Nimrod

I taught this to Tal and Nimrod. Tal ended at least 10 points ahead of anyone else, which was amazing. Nadine and I did science. Tal had a complete military set, and I started out with some too, but David on my right built more than I did. In the end he misplayed and lost the last military battle to mine. I had a smattering of other things as well. Nimrod’s points were all in blue cards.

May 08, 2016

Participants: Jon, Amy, Nadine, Gili, Francis

Game night was moved to Sunday owing to the holidays. Amy is a friend who stopped by for the first time. She had played Ticket to Ride and likes board games in general. I taught her how to play Settlers of Catan, but we didn’t get a chance to play it.

No Thanks

Jon 27, Gili 28, Amy 41, Nadine 48

Gili 11, Jon 39, Nadine 49, Amy 60ish

First plays for Amy. We played this as both opener and closer for the evening.

Tribune

Jon+, Nadine, Gili, Amy, Francis

First plays for Francis and Amy. Nadine suggested this for five players. I picked a medium game with 4 requirements chosen from 6 options. The game played over 6 rounds. On the first round I took 2 factions with baby cards, yet I still kept one of them the entire game and I often had 2 factions during the game. One would have thought that this would be more difficult with 5 players.

One of the features of this game, like some others (such as Cities and Knights of Catan) is that you have to focus on achieving the victory conditions and not spend too much time fiddling around with the mechanics. It’s not an elegant game, and some of the victory conditions are far harder to achieve than others, or they require fighting the board as opposed to fighting opponents. I picked the easiest path, somehow.

Amy and Francis both did well, although none of the other players had achieved more than 2 of the conditions. Nadine was the first with a permanent favor, with Gili getting hers near the game’s end. Only Amy got a Tribune, I believe.

 

 

January 6, 2016

Participants: Jon, David, Binyamin, Aaron, Shneur, Roman, Nadine, Gili, Eszter, Jonathan, Nissan, Cliff

Magic: The Gathering

David++, Jon

David and I chose mono-color decks: David chose red and I took white. In both games I took out several threats of his, but I couldn’t follow it up with enough damage to hurt him before he was able to regroup and kill everything of mine.

No Thanks

Roman 26, Nadine 41, Shneur 78, Aaron 50

First play for Shneur. Well done, Roman.

Lords of Waterdeep

Eszter 137, Nissan, Cliff, Roman 112

First play for some people, I don’t know whom.

Vasco da Gama

Jon  107, David 103, Gili 82, Nadine 78

First play for everyone, I had read the rules once, but it felt like starting from scratch. Even the setup took a while.

This is a pure Eurogame with some very clever and interesting mechanics. You take turns placing guys, but you don’t do your actions until everyone has placed. You pay more for later actions, but only until a point, after which all actions are free. You can also take the amount of money you would have paid for the action instead of the action.

There is almost no randomness and almost no luck. The random elements are the starting position for where actions become free and some essentially unimportant arrangements of how much money is available and how ship workers are available. The luck comes in after everyone has placed their workers; you then flip over a tile to adjust from what point actions are free, so you may end up not paying for an action after all, or paying for one if you were willing to risk taking one of the actions that was in the range of where this could fall. If you just assume that you’re going to pay for these actions, and plan for it, this doesn’t affect much, but it’s kind of annoying.

I basically got the game by the end of the first turn, but I still struggled to calculate the right amount of money I needed by the end for each of my actions: the order in which you take your actions is critical, and it’s (fun but) painful to figure this out. But I was a bit ahead of the curve. The others seemed to be having more difficulty and less fun. I enjoyed it. David said that it was just a bit too much work for the enjoyment, as did Gili. Nadine complained a lot, but in the end I think she felt it might be worth trying again. The most pain comes in near the end of the game where, if you calculate wrong, you end up not being able to play what you intended to play, and there is no next round to make up for it. Nadine and David both calculated wrong, and in both cases we let them try to adjust their moves to avoid the frustration.

Update: It turns out that we played with a number of rules errors, many of which (when played correctly) make the game harder.

Cutthroat Caverns

Shneur 21, Jonathan 17, Binyamin 16, Aaron 6

I didn’t see how this went. I know it’s not my kind of game, however.

Firenze

Shneur 38, Roman 36, Aaron 27, Benny 22

It was getting late, and Binyamin really wanted to go home. He had planned a strategy where he would build lots of little things to end the game quickly, and he would have won, too. Then they all stopped this from happening, and the game dragged on for several more rounds, totally destroying his strategy and driving him to distraction. He also said that the lack of a particular card flipping up prevented him from executing the strategy before they could stop him.

December 2, 2015

Participants: Jon, David K, Chaim, Shira, Raanan, Binyamin, Aaron, Schneur, Nissan, Jonathan

A hopping game night. Chaim and Shira are Hebrew speakers who found the Hebrew Facebook group, but they managed in English. They had some game experience, including Agricola. Raanan is the visiting son of a friend, also with some game experience and a lot of game sense.

No Thanks

Chaim 12, Shira 14, David 16, Jon, Raanan

First play for Chaim, Shira, and Raanan. They all liked it, and Chaim and Shira even took first and second place, which is amazing for beginners. I knew I was out by early-to-midgame, when I ran out of cash. Raaanan was overly ambitious in collecting cards for sequences. David ended with a single card and no coins.

Sushi Go

Binyamin, Aaron, Schneur, Nissan, Jonathan

First play for many of them, they abandoned the game after a few rounds. I think they simply decided to move on to meatier games.

Abyss

Nissan 91, Binyamin 77, Shneur 59

I didn’t see how this played, but it looked nice.

Star Realms

Binyamin, Schneur

Played after Abyss.

Binyamin, David

Played at the end of the evening. David appeared to think it wasn’t his kind of game, or at least not until he had more experience with it.

Antike

Jon 9, Jonathan 8, Raanan 7

First play for Schneur and Raanan, who both loved it. I rarely get to play, since most of the older group members don’t like it so much.

We played to 9 instead of 10, to cut the length of the game down to something reasonable, although I realize that this favors a bit less conflict. Which is not a bad side effect, in my opinion.

I’m not going to claim victory. Jonathan started as the Greeks, which gave him an advantage as Raanan immediately built up armies to threaten me, which made me have to build some in return. Raanan pretty much did nothing the entire game except build armies and expand his empire, although he eventually claimed a point for 3 temples. He had 4 points from cities (20+) and 1 more from destroying one of Jonathan’s temples. I forget where his last point came from. He had no technology.

Meanwhile, since I was occupied, Jonathan went forward quickly on the technology track, as well as getting to 5 cities, 7 seas, and 3 temples. Despite losing his temple, he had enough gold to win the game on the turn after mine by claiming the complete technology track.

I struck first blood by killing a few of Raanan’s armies and one of his cities, and then we had a cold peace for a while. I would have liked to have attacked Jonathan, but he was so far away and it took me a long time to get to some extra movement technologies. I was first to Monarchy and Democracy (defense), which made it difficult for Raanan to attack me, since I killed his cities much more easily than he killed mine. Close tot he end of the game I was a single boat away from taking out one of Jonathan’s temples, so I took out one of Raanan’s instead, which took me to eight points; not enough to win the game, and Jonathan was poised to win on his turn. But, after Raanan pointed it out, I forgot how easy it was to conquer his cities. I simply conquered four of his cities and gained the extra point I needed to win.

Five Tribes

David 155, Chaim 125, Aaron 123, Shira 122

First play for Chaim and Shira. I didn’t see how it played, but they seemed to have a good time. Aaron ended with 51 points in yellow meeples, but was shy in board tiles. Shira had 57 in board tiles counting camels, while David had 51 counting castles. Chaim’s main points were his 40 in goods cards.

Tichu

David, Aaron, Chaim, Shira

First play for Chaim and Shira. They ended after 2 hands. David went out first both times.

Robo Rally

Schneur+, Binyamin, Jon, Raanan

We played on one board with one flag, and a mishmash of rules that were not exactly correct but close enough. First plays for Raanan and Schneur. Raanan is the only one that fell off the board. Twice.

I got stuck with one set of cards that had only backwards and forwards, which hurt me while both Binyamin and Schneur progressed. Binyamin also had card troubles; he turned around for a while on a save point, but at least he got a second bonus card for his trouble.