Tag Archive | hansa teutonica

May 17, 2017

Participants: Jon, Haim S, David, Gili, Nadine

Hansa Teutonica

Jon 68, David 48, Nadine 36, Chaim 35, Gili 29

This was requested by Chaim, who first played it a few weeks ago. He is keen on playing the same game a few times in a row in order to get better at it. Nadine had played this once many years ago in Raanana and lost to me and didn’t particularly relish the memory, so she wasn’t keen on playing it. And David wasn’t keen on playing a five-player game, but he had won the last time he played (which was his first time). In the end, Nadine grudgingly admitted that the game was interesting and that she would play again, but not too often. And the game was a little slow for five players, but much better than many others, so I think David didn’t suffer. I retaught the game to Nadine and also to Gili (first time for her).

David and Gili both built up little networks again, but this time neither of them could get their key values greater than 2. David was the first to get to 3 and then 4 actions. Nadine and I were close behind. Chaim took longer, and Gili even longer. Chaim took a few bonus markers, one of which he used to remove three of David’s pieces. At the end, through all of our urging, he removed some of my pieces. His game was mostly to aim to get bumped.

I ended up getting two of the four end-game Coellen-Warburg bonuses, as well as the most bonus markers and the most controlled cities (at least one of which I gained from a bonus marker). Unfortunately, although Gili was clearly not my main competition, my city network was right near hers, so my gains were often at her expense. Gili nearly completed the full route between the two red cities; I’m not sure why she wasn’t able to complete it.


Jon/David 1010, Nadine/Chaim 890

They had a series of good hands and took an early lead. Chaim failed to make an early Tichu call: being new to the game, he overvalued the strength of a hand with a few straights, which is a common mistake. He called and made two others, however.

David made a Grand Tichu, and I made one on the last hand in which we both went out first, which squeaked out a win (the score was 890 to 710 before the last hand). We didn’t have many bombs.

May 03, 2017

Participants: Nadine, Jon, Gili, Haim S, Daniel,

We played at Nadine’s place, because we expected someone with low mobility to attend, but he didn’t make it in the end.


Jon 28, Daniel 27, Nadine 24

First plays of this simple filler game for Daniel and Nadine, Nadine already didn’t like it before she started playing. With the exception of Year of the Dragon (which I think has too many “negative” points), Nadine doesn’t like games with negative points.

Hansa Teutonica

David 39, Jon 37, Haim 34, Daniel 32

First plays for David and Daniel, second for Haim. I was last in turn order and I went for the “remove three cubes” bonus so that I could have a clearer path to my third action. All of us, except for Haim (who was third player), got to three actions quickly, and David eventually got to 4. As usual, the person with the most actions won, proving once again that you either get to the most actions or spend your game specifically fighting the one that does.

I got two out the three bonus points from the “points” city, while David built a large network and got to 3 points per house in the network. He was hampered a little bit because he never got past white spaces in the color track.


Gili 67 + 1/4, Nadine 67

A close game, with Gili winning by a single extra food worth 1/4 of a point. They played only two players because they were expecting two other people to show up (who never did) and we took the other four players.


Jon + Nadine 1000+, David + Haim 605 +

First or second play for Haim. David and Haim began with a reasonable lead, and we all moved up slowly. David called Tichu for each of the first four hands, making 3 of them. Then I called a Grand Tichu which essentially caught us up, and then we got Tichu and both went out first, leaving us at 995. We tossed the game in when I went out first on the next round (with at least some points).

April 26, 2017

Participants: Jon, Haim S, Gili, Noa, Aaron, Nadine, Elad

Welcome Haim S, First time attendee. Haim used to play war games back in the day, so he’s not exactly a new gamer.


Jon 30, Gili 23, Noa 22, Haim S 19, Elad 16, (Nadine, Aaron)

First play for all but me and Gili. Aaron and Nadine came in during the game and kibitzed. It’s not quite as much of a game as Parade or R-Eco, but it’s also quicker and lighter. I like it.

Hansa Teutonica

Jon 73, Aaron 62, Haim S 55

First play for Aaron and Haim, I had just received the game in the morning’s post. I scared everyone else away by saying the game was mechanical. Aaron and Haim both liked it a lot. The mechanics work well.

We played on the 2-3 player board, of course. Even with only one path to the “extra action” city, we didn’t find it too much of a crunch to get the actions. I got mine first, but I stayed at three actions until about halfway through the game. Aaron got his fourth action sooner than me, and also got to five. Both of them also developed more tracks than I did.

Instead, I took the first two spots in the points city while Aaron was taking his extra actions and other tracks. Then while he went for the better points in the point city (he got both of the other two spots), I spent my time building offices. He locked me out of making the route between the two edges, but I still built more than enough on the board to make up for my lost points from the tracks and his slightly better “point city” points.

It still bothers me that you HAVE to get to three actions, at least, and it’s something of an advantage to be the first to do so. Haim stayed at two actions for most of the game and didn’t do so well. It’s not so simple to start everyone off at three actions, but maybe add another route to the action city, or make it (like Antike) easier for all players after the first to get that first action track marker removed (2 instead of 3 disks).

Carson City

Elad 51, Nadine 42, Gili 37, Noa 30

First play for Elad and Noa. Elad did well, as you can see, ending the game with 12 guns. Nadine writes: We left the “gun space” circle at 3 guns [Ed: we often play it as 2 guns] and we used the gun character. Noa and Elad really liked the game. Gili lost a few duels by 1 gun.

High Society

Haim 18, Jon, Aaron (L)

Jon 17, Haim, Aaron (L)

First plays for both of them (Aaron may have played it once).


Jon 25, Haim 36, Aaron 37

First play for Haim.

Sukkot Games Day and JSGC 10th Anniversary

2013-09-22 14.13.42Participants

Beit Shemesh – Eliezer, Meir

Haifa – Ofer, Matan

Ra’anana – Jon, Ken, Oren, Laurie

Rehovot – Dylan, Genia

Talpiot, Baka and Maale Adumim – Mace, Nadine, Emily, Eitan, David, Avi, Eszter, Binyamin S, Cliff, Mishi, Netanel

2013-09-22 19.49.30Special mention

Most wins – Ofer

Emily for another complicated dinner order

Original JSGC members – Jon, David, Nadine

The Tzolk’in diehards – Ofer, Eszter and Eitan who played 3 straight games til midnight, after Ofer had already played earlier, the game was new to all of them today. We had two games going at once, thanks to Mace and Ken

We missed Gili who is in Greece, and Bill and Shirley who are on their way to Israel!

2013-09-22 20.25.53Fathers and sons

Mace with Shachar, who popped in to try to indoctrinate everyone

David and Avi – Most winning pair

Ken and Oren – Played games together

Michael and Elijah – Didn’t play games with each other

Eitan and Uli – Didn’t play games with each other either

2013-09-22 14.34.41Agricola

Dylan 38, Michael 27, Genia 24, Mishi 15

First play for all, Jon taught them. Jon:Probably the fastest and yet most thorough explanation of Agricola ever. They only came up to ask one question.

2013-09-22 16.55.21Battlestar Gallactica

Humans+ Emily, Matan, Cliff  Cylon- Avi

Avi didn’t want to be a Cylon but did fine, he found the game interesting. Matan had wanted to play, Cliff taught with the help of the rulebook.

2013-09-22 11.57.43Discworld

Mace+, Netanel, Mishi, Elijah

2013-09-22 15.36.27Dominion Dark Ages

Meir 36, Eliezer 33

Mace+, Dylan, Genia


Jon, David, Mace, Avi, Meir Score:13

New to all except Jon. Jon: Everyone had a good time, and we still can’t figure out what is and is not legal to say during the game, but we all had a ball trying to figure it out.

Hansa Teutonica

David 65, Nadine 58, Eliezer 53, Avi 48

Eliezer’s game, he taught the rest of us. Scores were almost in turn order except Eliezer went last. Going first or second may be a bigger advantage than the compensatory turn order cubes. We played this at the end of the day, I didn’t even try to understand the routes, connections and building control. I focused on tracks, pretty clear cut, and then obvious victory points. Then I started doing routes, which worked, I guess because there are so many routes, and my good track positions helped.


Jon++ David+*

While playing Tzolk’in. With Mace. *Jon: David won the first game, and I won the second. In the third game, I took back something near the end of the game that allowed me to squeak out a win. However, I pointed out to David that I took it back really after I should not have been allowed to (after drawing a card), and so he should be considered the winner. David played Black White (unusual for him, since he doesn’t usually play white) and I played Green White.

2013-09-22 12.44.07Merchants and Marauders

Meir 10, Cliff 4, Laurie 4

Cliff taught this. Meir attacked everyone’s ships or something.


Meir+, Jon, David, Avi, Nadine

First play for everyone except me and Jon, we first played at bgg.con; Jon got the game recently. Jon: Meir won this when he built while everyone else was still collecting money. A few of us claimed that we would have been able to pass 20 on the next round (David indicated that he would have hit 23). Everyone seemed to like this.

Meir, Eliezer

2013-09-22 14.35.42Puerto Rico

Ofer 26, 11, 15, 52; Nadine 19, 22, 5, 46; Avi 13, 26, 6, 45; Oren 13, 27, 40; Ken 11, 27, 38 (Bld, VP, Bonus)

Ofer, Avi and Oren had less experience playing. Ofer had a coffee monopoly most of the game, with a large market, and he got 3 big buildings. Oren tried to specialize in indigo, but counterintuitively that doesn’t work. I had factory and wharf, Avi also had a wharf, he was handed an early sugar trade. Ken and I did give some advice during the game. I haven’t played 5-player in a long time, even longer than I haven’t played PR in person. It’s fun with any number.

Eliezer 64, Meir 48

2013-09-22 17.54.19R-Eco

First play for most, taught by Laurie, then Ofer.

Oren 15, Ofer 13, Laurie 7, Ken -2

Genia 9, Ofer 8, Dylan 8, Eitan 5, Eszter 4


David/Nadine+, Jon/Mace
Played partly during Tzolk’in

Avi/David 1205  Nadine/Eliezer 292

Avi/David+, Nadine
We played a quick game at the end, with 3, I played both my hands. I called Tichu, missing by one.

2013-09-22 20.23.26Troyes

Mace 54, Emily 43, Binyamin Shtern 35

First play for Binyamin, second for Emily. Mace had the money card, and a lot of meeples on cards, including the trade 1 Influence for 6 money.

2013-09-22 14.13.36Tzolk’in – The Mayan Calendar

Mace 75, Jon 57, David 51, Elijah 43

First play for David and Elijah, second for Jon. Jon: I actually had 67, and I was tied with Mace until we calculated the second to last god track (we were tied on the last track). He had 6 points and I had -2. Mace concentrated on skulls, and his good performance was a result of also progressing in the corresponding bonus track. I concentrated on building and monuments, helped by starting position of getting double resources. Food is far less of an issue in this game than it initially appeared (unlike, say, Agricola or Stone Age).

Ofer 56, Oren 53, Laurie 41, Ken 24

Ofer 60, Eszter and Eitan 50
Eszter won the tie with one worker left on the gears.

Ofer 61, Eitan 55, Eszter 32

Ofer 61, Eitan 55, Eszter 45

2013-09-22 22.31.26

2013-09-22 16.25.022013-09-22 18.56.352013-09-22 12.07.262013-09-22 11.39.16

Passover Games Day March 27, 2013

2013-03-27 12.09.5423 attendees, more than had RSVP’d, but we had enough chairs. And managed to find a kosher for Pesach burger place that delivered.

2013-03-27 11.33.12Dominion

David 18, Mishie 5, Avi 5, Yehuda -3

David taught this, new for the others, and David’s already good at it. We had Dark Ages, but they played the basic game.

2013-03-27 11.32.41Hansa Teutonica

Jon 68, Laurie 47, Ellis 38, Shalom 36

The Ra’anana clique was joined by Shalom.

Jon writes: This was the second play for Ellis, Laurie, and me. Shalom had apparently played a dozen times. The last time that Ellis and I played, we liked everything about the game except one strategy element that appeared to dominate: taking the extra actions track. I looked online, and many other people also complained about this track, while others said that only the first extra action is really required; the rest can be ignored by getting to the scarce victory point rewards early and/or ending the game before the other players can use their extra actions effectively. After this game, I believe the first argument, but I’m unconvinced regarding the second argument.

Part of the game’s strategy, which we are still not effectively using, is to be annoying and to thwart what the other players are doing. Someone with extra actions should be able to effectively shut down someone without extra actions if they do so patiently and consistently. We mostly play by keeping to ourselves, so this doesn’t come into effect.


In our game, I went for the first extra action only and then for the bonus victory point rewards that looked to be the most profitable: the bonus disks (that paid for themselves in terms of actions or removing other people’s pieces) and the reward spaces in the lower left corner. I got three of the spaces for 25 points, which was huge in terms of victory points, as you can see from the final score. I got another 15 from the bonus disks. The rest I picked up from two completed tracks on my board (both required to take the reward spaces), taking control of the bonus action space (rather than taking the bonus action, which netted me a point every time anyone else took a bonus action) – I got 5 points from that before someone else took control from me, and the usual assortment of controlled cities. The other players all seemed to be fussing around with controlling various cities on the board or progressing in other tracks. I don’t know if these are worthwhile strategies, but even by early to mid-game I could see that they weren’t going to hold a candle to my strategy unless someone else acted forcefully to block me. No one did.

2013-03-27 11.32.21Tobago x2

Gili 35+, Ofek, Lotem, Asif

Cliff 47+, Oren, Gil, Irit

Cliff asked what happens when you run out of Amulets, Jon responded that it hadn’t happened before.

Cyclades x2

Yosef+, Hershel, Mishie, (Nadine)

2013-03-27 13.22.58Yosef taught this game to me and Hershel. He didn’t explain everything in advance which is fine, but he also didn’t explain strategy much. Hershel didn’t realize that the soldier option was rotating away after one turn, and neither of us realized how important the soldier action was to setting yourself up for the rest of the game. I did tell Hershel that he should at least bid for it to make Yosef pay more, but he wanted a different selection. Yosef was getting 8 coins per round, Hershel was at 2, then managed to get to 3, and I went from 2 to 3. When I decided to play, Yosef said it would take around an hour, but it was taking much longer than that, it ended up 2 or 3 hours. Mishie took over for me and did a great job learning the game while playing. He says he would have won if he hadn’t lost one city at the very end. The game has interesting mechanics, but I don’t like the direct conflict.

2013-03-27 16.02.37Avi and Yehuda played afterwards.

Walnut Grove

Shalom 23 +13, Nadine 23 +0, Laurie 22, Elijah 20

I switched over to teaching Walnut Grove, which everyone liked. It’s quick once you understand the game. Shalom was doing very well the whole time, fewer mistakes than the rest of us. First game I’ve played where people took negatives, I did too, but we paid them off. And we were playing correctly which is related. On the last round, both Shalom and I sold 3 cubes as our best bet to get more points than buying a farmer. I got 3 points, Shalom 2. So the random draw from the bag of coins could have easily changed the outcome of the game. Shalom had a huge area and the bonus building for it. Laurie had an extra barn, Elijah had a lot of gold coins.

2013-03-27 13.23.16Magic

Jon and David snuck off for their usual bout. Later, Avi and Yehuda also played with them.

From Jon: David and I have seen each other very infrequently, and we love this game. It’s a ritual. David usually wins the “best 2 out of 3” match.

David and I drafted from my cards. I didn’t think I was drafting particularly well, since I was giving up some very good card drawing cards to David, and then I ended up playing in a color I hadn’t even been drafting. I played Green with a lot of white and red support. The deck managed to come together pretty well. Even though I only put in 15 lands (7 green, 4 white, 4 red), I had a few cards that boosted mana, fetched lands, or washed colors. This allowed me to actually get out my heavy green creatures. My only concern was to counter what I knew David would be playing: blue fliers. I had just enough utility cards or creatures with reach to handle him.

He won the first game (I conceded on my turn when he had 6 points and I had 1, and I had no way to stop all of his creatures on his upcoming turn) and I won the second. We set the cards aside until the evening. I won the tiebreaker game much the same as I won the second game.

Age of Empires III

Jon 103, David 101, Hershel 77, Mishie 58

2013-03-27 16.02.25First play for everyone except Jon. My impression while playing a different game was that David would have won except for a whole bunch of mistakes and misunderstandings. David turned out to be correct in his interpretation of the Stable card – thanks to Hershel who found the information in the rules after we failed online.

From Jon: Actually, while we found others online who supported David’s interpretation of the Stables card, we then found that the official ruling (from the designer) was against David. We ended up letting David switch for a different building instead, without disrupting the rest of the game. David played against the odds in drawing cards twice and succeeded both times. He lost because, even with his good luck, he still couldn’t afford the building he wanted when he wanted it. This was due to inexperience in managing his money, I think. He still came VERY close to winning, much better than we were all expecting him to; he gained a whole lot of points from colonies in the new world. I took an obvious early lead by securing good money for buildings and then I was second place in many areas in the new world. Hershel had already surpassed my income level by mid-game, and we all thought he was doing much better than he ended up doing. I think he had almost no discoveries. Michie was the first to start wars, of course, but they don’t do very much in this game.

La Citta

2013-03-27 16.03.00Gili 30, Ellis 27, Shalom 23

First play for Ellis and Shalom, Gili hadn’t played in a while. Which explains why they played wrong, Gili says probably to her benefit, she might not have won otherwise.


Elijah 139, Yosef 126, Nadine 100, Laurie 73

I taught this, no one else had played. Yosef watched the French explanation on the Tric Trac site. Elijah misunderstood and gave himself and Yosef 6 extra feet during setup, but fortunately we noticed at the end of the round, and Elijah took back most of his actions; Yosef hadn’t used the extra feet so just returned them. 2013-03-27 16.10.00Elijah did a good job balancing round and end game points, and he had 6 points in spear multipliers. Yosef won a lot of round points for the highest number. Laurie balanced well but it wasn’t enough of a total. This was the first time I didn’t reach the Tiki with a village, I wasted 14 points. I don’t think I would have won anyway. I had a -4 but didn’t reach the minimum everytime. I didn’t do a good job calculating which resources to use, my only extra resources were a lot of fruit, and I got all the multipliers. The boat multiplier wasn’t available.

When Yosef asked if there was a shul nearby for mincha, someone figured out that we had our own minyan. Good timing on Avi’s bar mitzvah last week!

2013-03-27 18.18.43Stone Age

Gili 194, Yehuda 150, Mishie 142, Ellis 142

Gili taught this and won. She says they didn’t follow her advice to buy cards.

Lords of Waterdeep

2013-03-27 21.41.00Gili 156, Yonatan 141, Mishie 137


Jon: I taught this and it was generally enjoyed.

No Thanks

Jon: Then I taught this to Avi and Yehuda and they loved it. We played twice, and then a third time with David and Laurie joining us. Funny: I also recently taught both of these games to a group in Raanana, who liked No Thanks, but loved Parade. Here it was the reverse.

Tichu x 2

Jon and David, Elijah and Nadine

2013-03-27 20.07.43We let Jon and David team up, and came close to beating them. Though we didn’t play a full game, but based on their record, we did really well.

Jon, David, Avi, Yonatan

Jon: In the second set, I played with Avi and David played with Yonatan. The hands we had all day, until the very end, were fairly lackluster, with few Tichus called and no double victories. Avi and I kept winning hands by a few points here and there. Eventually Yonatan tried and lost a Tichu, David won a Tichu but lost the points for the hand anyway (105 to 95), and I made a Tichu very luckily. I had a 2, 5, and A left in my hand but I wasn’t on lead. I thought I had goofed up. Yonatan helpfully played a 4 and I played my 5, which I thought was finally just what I needed. It came around to me and I played my A, but David played a straight flush bomb over it, leaving me with only the 2. Then Avi (my partner) got in and played the Dog, so I was able to finish. On the last hand, we were at 820 points. Avi called and made Tichu and I went out second.

Puerto Rico

Nadine 45 (24, 17, 4) Eitan 44 (14, 21, 9) Hershel 43 (17, 18, 8) Emily 41 (21, 15, 5) Laurie 39 (15, 18, 6)

A close and lively 5-player game, Laurie and Eitan didn’t remember the game from having played once a long time ago. We didn’t know who was winning, for good reason. I only had 3 different goods, with factory and wharf, one of each and two corns later. Hershel had factory and harbor. Laurie had a coffee monopoly most of the game, and Eitan had a tobacco monopoly the whole game. Hershel didn’t like the way I taught or gave advice, but I stop giving advice after two rounds except for extreme cases. 2013-03-27 21.04.10But then he kept giving advice because they were making bad moves, and kept having me confirm that I would have made the same ‘obvious best move’ as him. We disagreed on building recommendations. Hershel gave Laurie an early coffee trade; but it was wasted when she didn’t buy a factory or harbor or wharf on Hershel’s recommendation, he later got a factory, and I got one. He’s right that it depends, but she would have done better with a good intermediate building.

At the end of the game we let Laurie re-mayor because she had bought a warehouse and forgot to mayor it, that happened earlier also with her wharf. People do learn better when they don’t get to take back, but when you play infrequently, it’s harder to play that way. Hershel hadn’t played 5-player before, and didn’t realize that you lose factory income if goods run out. He says at their house they don’t allow discussion because they argue trying to influence moves. Emily had a large market but no trade good. Eitan did well with his tobacco monopoly, though he shipped his indigo instead of taking an available empty ship. Hershel mayored a lot for fortress, which ended the game suddenly when he was last player. We each had one big building.


Emily, Eitan, Yehuda, Avi

Abandoned because they were playing wrong. Jon: Abandoned not only because they were playing wrong (only transporting once per round instead of twice), but because everyone was really interested in playing other games instead.

2013-03-27 16.41.49Best Gamer Award:

Uli – our youngest and most well-behaved gamer.

Honorable Mention:

Emily for playing, taking care of Uli, and organizing the dinner order all at the same time.

Eitan for letting Emily have Uli so he could make up the minyan.

2013-03-27 16.41.59Mishie for playing like a grown-up.

Cliff for giving up playing for a last minute guiding job.

Ellis and Laurie for schlepping from Ra’anana.

Yosef for putting up with our English.

Avi and Yehuda for attending right after Avi’s bar mitzvah.

Hershel for being able to play sub-optimally.

Elijah for taking time to attend.

2013-03-27 21.02.58Shalom for continuously explaining Walnut Grove when he had just learned it.

Gili for teaching the most games.

Dishonorable Mention:

David and Jon for winning Tichu by only 5 points.

Thank you to everyone who brought snacks, especially chocolate!