Tag Archive | dominion

Kramim Con

Gili drove me, Eszter and her son Binyamin to the kibbutz Friday morning. We were able to get our rooms, and other people showed up to start playing. Gili did a great job organizing the con, she has relatives on the kibbutz, located near Beer Sheva, easier to get to than the Kinneret.


Gili and I joined Roi and someone else to play this. I had played with Roi and Eszter at Kinneretcon, first play for Gili and the other player, Roi is experienced and won again by around 80 points. I came in second again, but Gili was close. I did a bit better than last time, but still missed a lot. You need to make all the right moves, and many of them are competitive. I made a lot of travel moves at the end to help red, where I was ahead, but it didn’t net that much. Roi made it to the end or close to the end of two tracks. I didn’t do bookkeeping at all, and sold several cards for money without buying enough, so second to last round I only played three cards instead of the four I finally managed to qualify for on the jewel track. We all liked the game.


I played with Eszter and Binyamin right before Shabbat. Eszter liked the game but had never played, which amazed me, and Gili when she heard.

I also played with another group, including the guy who asked me to bring the game because he wanted to try it. They all liked it as a good strategic filler.


We picked a set from the list in the original game, but then modified it, replacing cards we didn’t like. We all went through tons of cards, with Market and Village. Three players; I did well but lost by one point, 37 to 36.

Sushi Go

Eszter and I played a series of light games with others. I had heard of Sushi Go and how popular it is, and wanted to try it. This was the Sushi Go Party! expansion, which includes the base game, very nice art and components. It took us a while to get the correct cards. It’s a light drafting game with simple scoring. Seems too light as a game.


Eszter also played. The only game of this type, tile placement, that I like. It’s quick with a small area, and very simple but still fun. I even won.

Panic Lab  

Eszter also played. A pretty party game too complicated for me.

Happy Salmon  

Eszter had wanted people to play this, it’s good for a group. It’s fun and fast, you try to get rid of your deck of cards by finding another player with the same card, you need to perform the card action to eliminate both your cards. Actions are fist bumping, high five, switch places and arm pats.

Fruit Mix

A set collection and memory game. Eszter also played, Binyamin won.

Secret Hitler

I didn’t want to play this because of the name and the deception mechanic, but agreed to play because Eszter really wanted to even thought it’s hard to believe she has a game with that name. Roi didn’t want to play either but joined to try it out. Others including Binyamin were also playing. There are two teams, Liberals and Fascists. The Fascists know who they are and who Hitler is, but Hitler doesn’t know who is on his team. If the Hitler player is voted in as Chancellor the Fascists win, which they did, partly because Eszter was one and is experienced at the game.

Puerto Rico

I taught this to a new player, one of the other players had played a few times. Then a fifth player joined us, my LHO, he said he usually plays 3 player, sometimes with 4. I wasn’t sure of some details, like colonist and VP counts for 5, and number of goods which as it turned out we were missing a corn. The rules weren’t in the box, so LHO looked up the information online, not restrained by Shabbat. I was first player, started with Setter corn, got 4 corns pretty early, and the boats seemed OK so I took a harbor first. With no trade goods or quarries, it took me a long time to get a Wharf, which I barely needed. One time I missed production due to 7 on the corn boat, and it had taken a long time to get enough colonists. My LHO had a coffee monopoly, I had coffee but didn’t build the building. He traded and built a lot, he ended the game with three large buildings, one unmanned. He said I’d win, I of course said he would, and I was right. He had 7 shipping points, I had 29, but no buildings or bonuses. He had 40, I had 37.



We wanted a short light game, I played this last time, very cute. Eszter also played. I triggered the end game which lets the other players have one more turn. I had 28 points, I told Zoya that if she got 5 points she’d beat me. She managed to play a 5 point card, so we thought she won. But then someone pointed out that the end game card I received gave me an additional 2 points, so I won.

I played again later with Gili, we modified the rules a bit, but the kids are game players and liked it with the ganan and hapanda.

Voyages of Marco Polo

I played this at bgg.con, and taught it to people including Roi at Kinneretcon, but got a travel rule wrong because I never travel in the game. Gili and I have been playing online with David, and Gili wanted to play on the actual board to understand the game better, she said it helped. Yovel also played, his first time. I usually just do contracts, which doesn’t work against good players who travel and also do contracts. I had the character who doesn’t need to pay to place on top of previous players, Gili picked first and took the one who starts in Beijing, Yuval could jump from one oasis to another, and Roi had two travelers. I went third so had more money to compensate, and didn’t have to pay for placement. I had money, so I started by traveling instead of doing contracts. The second travel location bonus was an additional travel step which facilitated travel. So I got to the small city which had the three points per round bonus first round. I traveled a bit more and got good bonuses and placement options, including the dice for gold, which Yovel also had, but only used last round. I also did contracts, which were easier for me because of my character. Somehow I got far ahead, and ended up winning. For the first time I got points from my travel bonus cards, I had 3 cities, the other was close but too hard to get to. I had around 80 points, Gili and Roi around 50. Roi said he liked the game less this time, Gili said it helped her a lot with how it works. We all agreed that my character was much stronger than the others in the game, and possibly all of them.


I was waiting for this to be set up. During set up I started Gili and her niece and nephew on Takenodo, but didn’t finish explaining it because the Carto explanation started. As soon as I understood the main mechanic which sounded abstract and spatial, I left to play Takenoto with Gili and the kids.


Roi wanted a new game, so I taught this to him, Zoya and Yovel. After one round Shabbat was out, and even though people had planned on staying and playing afterwards, everyone ended up leaving. I haven’t played Hawaii in long time, Gili likes it borrowed it. We play sometimes on Yucata.

Eszter played real Ra, Isle of Skye and Blood Rage which she likes and won, and Terraforming Mars. She was ahead the whole game, and had a lot of money to buy cards, but no cards that would help her turned up. Someone else said there’s no control in the early rounds.

Binyamin played Isle of Skye, Cash ‘n’ Guns, Carto, Opera, Nadlan B’Katan (For Sale), Brick Party.

Gili played Ticket to Ride and Settlers with her relatives, Cash ‘n’ Guns, Nadlan B’Katan (For Sale).

The game Above and Below looks interesting, about growing plants, but you can also build buildings underground. In Brick Party pairs compete to build with actual Legos based on an image on a card. One partner builds without seeing the picture, the other gives the instructions. The image is just the outside shape without showing the bricks, I don’t think I could build from that, much less direct someone else.

We were helping a group playing Five Tribes, I discovered they had played completely wrong, they were only using tile actions if they put a camel on it. The guy who had told them didn’t want to believe me, he said that’s how he’s always played.

October 07, 2015

Participants: Jon, David, Nadine, Nisan, Aaron, Binyamin G, Schneur, Roman, Alan

First time coming for Alan. He arrived while we were mid-game and had to wait a bit. Aaron brought Shneur. I can’t remember how Roman arrived, sorry (I didn’t get to talk to him much).

Magic: The Gathering

David +, Jon

David arrived early to draft. We played one game which he won; my win on sukkot was an aberration. On the last round, I had 9 life and left him with free passage to attack me with 2 creatures dealing 6 points, but he had cards to play to increase that damage by more than 3 additional points.

Tigris & Euphrates

Aaron  9 9 12 12, Jon  8 9 9 9, Nisan  6 7 9 17, Nadine 6 6 6 10

First play for Aaron, second or third for Nisan. I handed Aaron an early lead by losing an external conflict to him. I then regrouped by winning another external conflict, so, while I knew he was doing well, I thought I was close behind. Which was the case. Nisan build the first monument (out of four that got built) and ended with many blue. I took most of the treasures, although Nadine also tries for treasures. Everyone admired the game, but Aaron thought there might be too much luck.

Power Grid

David 17 17, Schneur 15 15 (85 cash), Binyamin G 15 15 (27 cash), Roman 14 14

First play for some people. I didn’t see how the game went.

No Thanks

Aaron 23, Alan 30, Jon 60, Nisan 63

First play for everyone but me. They all liked this little filler. I gave no strategy advice, but both Aaron and Nisan picked up the implications and strategies quickly (even if they didn’t always follow them).

Dominion / Seaside

Schneur 25, Aaron 24, Roman 24, Alan 10

First play for Alan, and his first game here (after No Thanks). The other three are Dominion sharks, so there you go. They played with around five Duration cards from Seaside.


Jon/Binyamin G 1000, Nadine/David 900

Third play for Binyamin G. We played around 10 hands, and only had bombs in the third and second to last hands. David bid and made 2 grand tichus, I bid and made 1 grand tichu. Binyamin G bid and made his first 2 Tichus; on one of them. Nadine bid 2 and made 1 of them. On one of Binyamin G’s Tichus, I had 3 cards in hand: a pair of kings and a low card. Nadine played a low pair which Binyamin G couldn’t take, and had to pass on it to avoid going out first. Still a fine and fun game.

September 16, 2015

Participants: Jon, Nadine, Gili, Aaron, Nisan, Eszter, Zev

Zev is newly arrived in Israel and will be moving to Haifa, but he came for this night and may come for some others. It is also nice to see Eszter again after an absence. Game night was back in my place after some renovation.

Two-Player Pinochle

Jon 275, Nadine 275

We played one hand while I refreshed Nadine on the rules. I won a few more points during melding with a set of aces, but Nadine pulled all of the trump (except the two aces) and I made a misplay so she won a few more points during the play. In the end, we tied.

Puerto Rico

Ship  build bonus total
Zev  18  21 12  51
Nadine 26  16  6  48
Aaron 26  19  7  52

Nadine writes: First play for Zev. I didn’t have good income, I took Harbor over Factory, Zev had Factory and Guild Hall for 8 and City Hall. Aaron had a Wharf and Harbor, and Fortress. Somehow I managed to get Customs House second to last round and man it last round , but at the cost of taking Captain for more points. Zev had Tobacco which I got later because I didn’t have Sugar. Aaron was in front of me with Coffee, but I took it because my only other choice was Indigo which I already had.

Castles of Mad King Ludwig

Jon 122, Gili 110, Nisan 94, Eszter 91

First play for all but Eszter who brought the game. I had played Suburbia before, and was interested in comparing it. I was set to knock it versus Suburbia, because the buildings are fiddly and oddly shaped, requiring us to keep moving them around on the table as we found ourselves without room to add on to our castle. Also it was not always clear when a room could fit or not without sheets of grid paper. And there is something inelegant and unthematic about the room process at the start of the round: I’m selling to you the same room you were just trying to sell to me, which makes no sense.

For all that, the game worked well, and I’m not sure which game I like better. The room process is silly but a nice mechanic; you have to figure out what the same room is worth to each other player. It could devolve into some analysis problems. The different shapes are supposed to make a prettier castle, which is nice for some people but fairly irrelevant for me. Any strategy comes in the form of the game end cards; the rest is tactics. Money had to be managed, but typically not too painfully. We still managed some surprises.

I made a bad rule interpretation, which I don’t do that often. The game was in German, and we had translations and a summary sheet in English. The summary sheet indicated that the purple building bonus was to score again the full building. This was first interpreted by someone as “score again the building that was played and that resulted in closing the purple building”, but I said it was clearly to score again the purple building, not the closing building. Someone then later said that the bonus is to score the purple building value plus the value of the purple building bonus given once for the closing, which I argued against as making no sense. Then we read the rules and that’s what it seemed to say, even though a) the summary sheet didn’t have that sense at all and b) it still made no sense (and required you to remember which building was used to close the purple building). Still later we realized that it was to score the entire purple building and all of its bonuses, which I finally admitted made the most sense and didn’t require any memory. We had to redo the scores about three times to account for each interpretation.

Gili was pulling in many game end scoring cards and, while she lagged behind me in points, she clearly had many game ending points. I was fairly sure she was going to beat me. However, on the last few rounds I pulled in 10 or more points on each round, even on the very last round where she placed the buildings and I only had 2 coins left. I used the 2 coins to buy the 2 cost building which had 1 coin on it. I closed a yellow building which gave me a free action and I bought the 1 cost building. In the end, Gili had 30 bonus points which brought her up to my score before I played my bonus cards.

Eszter was chagrined not to have won, but she is looking forward to playing Suburbia, which I would like to play again. Nisan also enjoyed the game.


Aaron 34, Jon 30, Zev 30, Nadine 18 (with 5 curses)

The cards were Village, Throne Room, Laboratory, Library, Secret Chamber, Steward, Torturer, Smugglers, Caravan, Outpost.

The others don’t play with cards outside the base set too often. Aaron started with a Torturer and then Zev took one and that card dominated the feel of the game. I took a single Steward and was fine taking and discrading curses all game, but I admit that it kept me from using the Steward to do anything more useful. My deck was trim and neat until I pulled two provinces, and thereafter I never saw 8 again. I had some Laboratories and Villages and a Steward and not much else. I used a Smuggler and Throne Room once to pick up two Duchies.

Nadine and Zev both got to 5 several times early (while I didn’t) but they never trashed cards. They both got at least two provinces. Aaron picked up 5 of them, and then 4 late estates for the win. Aaron did Throne Room Torturer several times. The game ended when a third pile ran out (curses, duchies, and I think villages).

June 03, 2015

Participants: Jon, Nadine, Aaron, Natan

Aaron brought Natan over for his first visit. Natan had played all the games that Aaron has, so he was able to jump into the deep end at our place.

Dominion: Seaside+

Nadine 38, Jon 34, Natan 21, Aaron 7

Aaron had never played with any of the Dominion expansions and was eager to play them. Natan was also happy to try them. We picked randomly from my entire collection (base, Intrigue, Seaside, Prosperity, and some promos) and ended up with 7 Seaside cards (Haven, Native Village, Pearl Diver, Ambassador, Navigator, Tactician, Treasury), two Prosperity cards (Watchtower, Vault (no Colony/Platinum)), and one Intrigue card (Ironworks). The mix was fine. I played early Ambassadors and that defined my hand and play; strangely, while everyone else admired the strategy, no one else played them (except a single play). Nadine, as usual, went straight for Silvers and, despite this being a mediocre strategy, she won, though neither I nor she knows how. Aaron passed up the opportunity to buy Provinces at least twice, as he was continuing to try to refine his deck after my several plays of Ambassador, but he ended up not buying any victory points at all.


Aaron 56, Jon 54, Nadine 42, Natan 42

First play for both Aaron and Natan. This is one of my favorites and I don’t get to play it too often. They loved it.

Like in the last game, I thought I was doing pretty well, although I passed more frequently than I usually do. I had too many farmers, too quickly, and while they were making a lot of victory points, they were making it hard to make money. I passed the last round in order to have enough money/gold to pay off several debts. Aaron passed in round 9 to have enough money to buy the buildings he needed in round 10.

Nadine passed on the first round and easily took a steel mill on second round, making her the only one to produce steel the entire game. She somehow stalled after that. Aaron took several buildings that let him break the rules: pay gold instead of copper or cows, pay trading chips instead of money, outbid without outbidding, etc. These all combined to achieve the win, but not by much.

China and Egypt

Passover Prototype

Nadine+, Mace

I made improvements since playing over Sukkot, but Mace suggested more options and player interaction, though he’s more into confrontation than I am. Mace saved up cards, but started cashing them in too late; he should have won.

Year of the Dragon

20131002_210709Nadine 92, Mace 91, Eszter 87

Mace hadn’t played in a long time, but he caught on to a good strategy, staying the lead the whole game, building a lot and blocking actions we wanted. Eszter had a hard time and lost too many people, partly because she couldn’t build early enough, but she did well on round points. I went last except on the first turn, when I got a dragon. I miscalculated near the end when I forgot that I couldn’t take 3 yuans free again after taking 3 the turn before, and I needed money for taxes and to pay to get the rice action on the following turn. Fortunately I was lucky and the rice action was available the turn before. Mace used books the last two turns so he was in first place. He also had a double dragon, Eszter had a double and single.  A dramatic finish – after counting people and multipliers, we were tied. I won due to my 3 yuans that I took on the last turn when nothing else would give points. We all made numerous mistakes and could have done better, though it’s all trade-offs.


20131002_221859Eszter 2 sets, 1 pair, 1 card,  Nadine 2 sets, 1 pair, 1 card,  Mace 1 set, 5 cards

There are more options when you play correctly, we went over the rules to clarify things we’d been playing wrong. But it’s still a lot of luck. Eszter started off strong, harvesting all different cards early. I lost 4 cards to the locusts in the first round, last round we all lost sets of two, Mace lost two sets. Mace had a lot of cards from speculating, I harvested well at the end and caught up with Eszter, though we didn’t expect a tie.

Shabbat Gaming


Mace+, Eszter, Binyamin S


Mace+, Eszter, Binyamin S


Emily+, Eitan

Eitan taught Emily the game.

Mace, Eitan & Emily, Eszter & Binyamin S, Nadine

We played half a game then stopped because people had to leave. Mace was in a good position with buildings, and Emily and Eitan had tons of resources for monuments.

Serious Hawaii

David, Mace, Gili, Eszter, Nadine


Mace 45, David 36, Nadine 35

We played with the basic set. I’m not that familiar with all the cards because most of the time we’ve played with mixed sets. Mace did very well from the beginning, he was the starting player, and took silvers and attack cards, which hurt us. David and I had one or two.

2013-04-10 19.39.04Hawaii

David 117, Eszter 114, Mace 101, Gili 99, Nadine 80

Eszter got this game over Passover and has been playing a lot. Mace has played once so we briefly reviewed the rules, David’s played mostly online. Eszter was ahead on the scoring track with spear points, 5 most of the game, but didn’t lap us. Gili had fruits and the fruit god, so did Mace, who went last most rounds and complained that we took what he wanted. Before we started he asked why the gameplay times on the boxes are so off. He took a long time thinking in this game. He got the foot god double discounted, and two big boats early, the boats were cheap most of the game. 2013-04-10 20.41.00David had several villages and tikis, Gili also used tikis. David had the boat multiplier which gave  him 20 points. I would have gotten 20 points from it too but the other one didn’t come into play. I didn’t do anything in particular good or bad, I never won the round score, and only made the minimum a few times with two double surfers. It was a good and tight game.

Passover Games Day March 27, 2013

2013-03-27 12.09.5423 attendees, more than had RSVP’d, but we had enough chairs. And managed to find a kosher for Pesach burger place that delivered.

2013-03-27 11.33.12Dominion

David 18, Mishie 5, Avi 5, Yehuda -3

David taught this, new for the others, and David’s already good at it. We had Dark Ages, but they played the basic game.

2013-03-27 11.32.41Hansa Teutonica

Jon 68, Laurie 47, Ellis 38, Shalom 36

The Ra’anana clique was joined by Shalom.

Jon writes: This was the second play for Ellis, Laurie, and me. Shalom had apparently played a dozen times. The last time that Ellis and I played, we liked everything about the game except one strategy element that appeared to dominate: taking the extra actions track. I looked online, and many other people also complained about this track, while others said that only the first extra action is really required; the rest can be ignored by getting to the scarce victory point rewards early and/or ending the game before the other players can use their extra actions effectively. After this game, I believe the first argument, but I’m unconvinced regarding the second argument.

Part of the game’s strategy, which we are still not effectively using, is to be annoying and to thwart what the other players are doing. Someone with extra actions should be able to effectively shut down someone without extra actions if they do so patiently and consistently. We mostly play by keeping to ourselves, so this doesn’t come into effect.


In our game, I went for the first extra action only and then for the bonus victory point rewards that looked to be the most profitable: the bonus disks (that paid for themselves in terms of actions or removing other people’s pieces) and the reward spaces in the lower left corner. I got three of the spaces for 25 points, which was huge in terms of victory points, as you can see from the final score. I got another 15 from the bonus disks. The rest I picked up from two completed tracks on my board (both required to take the reward spaces), taking control of the bonus action space (rather than taking the bonus action, which netted me a point every time anyone else took a bonus action) – I got 5 points from that before someone else took control from me, and the usual assortment of controlled cities. The other players all seemed to be fussing around with controlling various cities on the board or progressing in other tracks. I don’t know if these are worthwhile strategies, but even by early to mid-game I could see that they weren’t going to hold a candle to my strategy unless someone else acted forcefully to block me. No one did.

2013-03-27 11.32.21Tobago x2

Gili 35+, Ofek, Lotem, Asif

Cliff 47+, Oren, Gil, Irit

Cliff asked what happens when you run out of Amulets, Jon responded that it hadn’t happened before.

Cyclades x2

Yosef+, Hershel, Mishie, (Nadine)

2013-03-27 13.22.58Yosef taught this game to me and Hershel. He didn’t explain everything in advance which is fine, but he also didn’t explain strategy much. Hershel didn’t realize that the soldier option was rotating away after one turn, and neither of us realized how important the soldier action was to setting yourself up for the rest of the game. I did tell Hershel that he should at least bid for it to make Yosef pay more, but he wanted a different selection. Yosef was getting 8 coins per round, Hershel was at 2, then managed to get to 3, and I went from 2 to 3. When I decided to play, Yosef said it would take around an hour, but it was taking much longer than that, it ended up 2 or 3 hours. Mishie took over for me and did a great job learning the game while playing. He says he would have won if he hadn’t lost one city at the very end. The game has interesting mechanics, but I don’t like the direct conflict.

2013-03-27 16.02.37Avi and Yehuda played afterwards.

Walnut Grove

Shalom 23 +13, Nadine 23 +0, Laurie 22, Elijah 20

I switched over to teaching Walnut Grove, which everyone liked. It’s quick once you understand the game. Shalom was doing very well the whole time, fewer mistakes than the rest of us. First game I’ve played where people took negatives, I did too, but we paid them off. And we were playing correctly which is related. On the last round, both Shalom and I sold 3 cubes as our best bet to get more points than buying a farmer. I got 3 points, Shalom 2. So the random draw from the bag of coins could have easily changed the outcome of the game. Shalom had a huge area and the bonus building for it. Laurie had an extra barn, Elijah had a lot of gold coins.

2013-03-27 13.23.16Magic

Jon and David snuck off for their usual bout. Later, Avi and Yehuda also played with them.

From Jon: David and I have seen each other very infrequently, and we love this game. It’s a ritual. David usually wins the “best 2 out of 3” match.

David and I drafted from my cards. I didn’t think I was drafting particularly well, since I was giving up some very good card drawing cards to David, and then I ended up playing in a color I hadn’t even been drafting. I played Green with a lot of white and red support. The deck managed to come together pretty well. Even though I only put in 15 lands (7 green, 4 white, 4 red), I had a few cards that boosted mana, fetched lands, or washed colors. This allowed me to actually get out my heavy green creatures. My only concern was to counter what I knew David would be playing: blue fliers. I had just enough utility cards or creatures with reach to handle him.

He won the first game (I conceded on my turn when he had 6 points and I had 1, and I had no way to stop all of his creatures on his upcoming turn) and I won the second. We set the cards aside until the evening. I won the tiebreaker game much the same as I won the second game.

Age of Empires III

Jon 103, David 101, Hershel 77, Mishie 58

2013-03-27 16.02.25First play for everyone except Jon. My impression while playing a different game was that David would have won except for a whole bunch of mistakes and misunderstandings. David turned out to be correct in his interpretation of the Stable card – thanks to Hershel who found the information in the rules after we failed online.

From Jon: Actually, while we found others online who supported David’s interpretation of the Stables card, we then found that the official ruling (from the designer) was against David. We ended up letting David switch for a different building instead, without disrupting the rest of the game. David played against the odds in drawing cards twice and succeeded both times. He lost because, even with his good luck, he still couldn’t afford the building he wanted when he wanted it. This was due to inexperience in managing his money, I think. He still came VERY close to winning, much better than we were all expecting him to; he gained a whole lot of points from colonies in the new world. I took an obvious early lead by securing good money for buildings and then I was second place in many areas in the new world. Hershel had already surpassed my income level by mid-game, and we all thought he was doing much better than he ended up doing. I think he had almost no discoveries. Michie was the first to start wars, of course, but they don’t do very much in this game.

La Citta

2013-03-27 16.03.00Gili 30, Ellis 27, Shalom 23

First play for Ellis and Shalom, Gili hadn’t played in a while. Which explains why they played wrong, Gili says probably to her benefit, she might not have won otherwise.


Elijah 139, Yosef 126, Nadine 100, Laurie 73

I taught this, no one else had played. Yosef watched the French explanation on the Tric Trac site. Elijah misunderstood and gave himself and Yosef 6 extra feet during setup, but fortunately we noticed at the end of the round, and Elijah took back most of his actions; Yosef hadn’t used the extra feet so just returned them. 2013-03-27 16.10.00Elijah did a good job balancing round and end game points, and he had 6 points in spear multipliers. Yosef won a lot of round points for the highest number. Laurie balanced well but it wasn’t enough of a total. This was the first time I didn’t reach the Tiki with a village, I wasted 14 points. I don’t think I would have won anyway. I had a -4 but didn’t reach the minimum everytime. I didn’t do a good job calculating which resources to use, my only extra resources were a lot of fruit, and I got all the multipliers. The boat multiplier wasn’t available.

When Yosef asked if there was a shul nearby for mincha, someone figured out that we had our own minyan. Good timing on Avi’s bar mitzvah last week!

2013-03-27 18.18.43Stone Age

Gili 194, Yehuda 150, Mishie 142, Ellis 142

Gili taught this and won. She says they didn’t follow her advice to buy cards.

Lords of Waterdeep

2013-03-27 21.41.00Gili 156, Yonatan 141, Mishie 137


Jon: I taught this and it was generally enjoyed.

No Thanks

Jon: Then I taught this to Avi and Yehuda and they loved it. We played twice, and then a third time with David and Laurie joining us. Funny: I also recently taught both of these games to a group in Raanana, who liked No Thanks, but loved Parade. Here it was the reverse.

Tichu x 2

Jon and David, Elijah and Nadine

2013-03-27 20.07.43We let Jon and David team up, and came close to beating them. Though we didn’t play a full game, but based on their record, we did really well.

Jon, David, Avi, Yonatan

Jon: In the second set, I played with Avi and David played with Yonatan. The hands we had all day, until the very end, were fairly lackluster, with few Tichus called and no double victories. Avi and I kept winning hands by a few points here and there. Eventually Yonatan tried and lost a Tichu, David won a Tichu but lost the points for the hand anyway (105 to 95), and I made a Tichu very luckily. I had a 2, 5, and A left in my hand but I wasn’t on lead. I thought I had goofed up. Yonatan helpfully played a 4 and I played my 5, which I thought was finally just what I needed. It came around to me and I played my A, but David played a straight flush bomb over it, leaving me with only the 2. Then Avi (my partner) got in and played the Dog, so I was able to finish. On the last hand, we were at 820 points. Avi called and made Tichu and I went out second.

Puerto Rico

Nadine 45 (24, 17, 4) Eitan 44 (14, 21, 9) Hershel 43 (17, 18, 8) Emily 41 (21, 15, 5) Laurie 39 (15, 18, 6)

A close and lively 5-player game, Laurie and Eitan didn’t remember the game from having played once a long time ago. We didn’t know who was winning, for good reason. I only had 3 different goods, with factory and wharf, one of each and two corns later. Hershel had factory and harbor. Laurie had a coffee monopoly most of the game, and Eitan had a tobacco monopoly the whole game. Hershel didn’t like the way I taught or gave advice, but I stop giving advice after two rounds except for extreme cases. 2013-03-27 21.04.10But then he kept giving advice because they were making bad moves, and kept having me confirm that I would have made the same ‘obvious best move’ as him. We disagreed on building recommendations. Hershel gave Laurie an early coffee trade; but it was wasted when she didn’t buy a factory or harbor or wharf on Hershel’s recommendation, he later got a factory, and I got one. He’s right that it depends, but she would have done better with a good intermediate building.

At the end of the game we let Laurie re-mayor because she had bought a warehouse and forgot to mayor it, that happened earlier also with her wharf. People do learn better when they don’t get to take back, but when you play infrequently, it’s harder to play that way. Hershel hadn’t played 5-player before, and didn’t realize that you lose factory income if goods run out. He says at their house they don’t allow discussion because they argue trying to influence moves. Emily had a large market but no trade good. Eitan did well with his tobacco monopoly, though he shipped his indigo instead of taking an available empty ship. Hershel mayored a lot for fortress, which ended the game suddenly when he was last player. We each had one big building.


Emily, Eitan, Yehuda, Avi

Abandoned because they were playing wrong. Jon: Abandoned not only because they were playing wrong (only transporting once per round instead of twice), but because everyone was really interested in playing other games instead.

2013-03-27 16.41.49Best Gamer Award:

Uli – our youngest and most well-behaved gamer.

Honorable Mention:

Emily for playing, taking care of Uli, and organizing the dinner order all at the same time.

Eitan for letting Emily have Uli so he could make up the minyan.

2013-03-27 16.41.59Mishie for playing like a grown-up.

Cliff for giving up playing for a last minute guiding job.

Ellis and Laurie for schlepping from Ra’anana.

Yosef for putting up with our English.

Avi and Yehuda for attending right after Avi’s bar mitzvah.

Hershel for being able to play sub-optimally.

Elijah for taking time to attend.

2013-03-27 21.02.58Shalom for continuously explaining Walnut Grove when he had just learned it.

Gili for teaching the most games.

Dishonorable Mention:

David and Jon for winning Tichu by only 5 points.

Thank you to everyone who brought snacks, especially chocolate!