Tag Archive | deus

Passover Games Day 5775

A full day with lots of players including new ones. Mazal tov to David for winning all his games, including ones he just learned. Gili watched a video on how to play Argent The Consortium and they were ready to play, but then gave up. Thank you to Yona for taking some of the pictures. Special thanks to Jon for organizing the food order and driving over to pick it up. We missed Shirley, Emily and Eitan.

IMG_0605Alien Frontiers

Jon+, Gili, Elisheva

Jon: I taught Gili and Elisheva. Gili started off with a commanding lead, but I was also making progress. Actually, I was shoring up some resources and alien power cards. Eventually I started attacking Gili (stole her resources) and took the shield card from Elisheva. I also got a plasma cannon to remove pesky ships in my way.

I noted to them that the special abilities of the cards were powerful, especially the ones that move bases around. Elisheva used one in the last round to try to thwart my victory, but I had an equivalent one to undo what she did.


Jon 9, Assaf 7, Elisheva 6

One of Jon’s favorite games, Elisheva wanted to play.

Jon: I kept a slight lead throughout the game. My secret is simply that I constantly evaluate exactly which points I am aiming for and I work straight for the points. I don’t worry about losing cities or armies if I don’t need them anymore. I worry about what the others are doing only if my path to a specific point card is blocked.

With more aggressive opponents, I have to spend more time shoring up defenses, and the game drags as a result.


Avi 114, Gili 60, Devorah 49, Binyamin 42, Yiska 39


Ben and Binyamin, Nadine and Avi

We played for a while, fun and interesting, with table talk and assistance on bidding. Avi and I set them a few times, and we all made a few. Ben and Binyamin always know who has what and what’s going on with everyone.


Binyamin 37, Irit 26, Jon 23, Gili 22

Jon: I can barely remember this, but the essential part is that you control certain areas and spread out from there. You gain points from surrounding certain pre-existing areas on the board with the majority of armies, or from certain actions, or from building temples. You can do these things only by building all of the other things first, which rate limits the game.

I pulled spectacularly bad cards hand after hand. You have to have certain cards in order to make progress, and I couldn’t draw them for the life of me. Eventually I gave up on ever getting a temple; my path, then, was to end the game before anyone else could build their second temple (they all already had one). I managed to end the game a turn before at least two other players would have gotten their second temple. Binyamin complained good-naturedly about this, but he still won by a third more points than the next player. I was barely not last.

This game is a pain to play with people who don’t know it well, since there is a lot of calculation to do and there is nothing to do when it is not your turn. With experienced players it probably plays fairly quickly.


Noy+, Arbel, Nitay, Gil, Yiska

Played twice

Five Tribes

David 145, Devorah 122, Nadine 120, Avi 117

IMG_2290David+, Ben, Nadine, Eszter

I do worse at this every time I play but I like the game, everyone did. New to Ben, David, Avi and Eszter.

For Sale

Ilia 67, Binyamin 59, Yiska 57, Devorah 55

I’m the Boss!

Yiska+ 42, Devorah, Nitay, Benjamin, Noy, Arbel


Yovel, Binyamin, Mishie, Ofer, Lior

20150408_150015Kings of Israel

Ofer, Lior, Mishie, Yovel

Eli, Ron and Avi won at Pekach, the last king.

Lords of Waterdeep

Jon 161, Assaf 136, Elisheva 122

Jon: I taught this game, which is very each to teach. It’s not a high tension game, since you usually have what you need to do various things, so you’re always moving forward. Unless there is only a single source of something and you’re not trying hard enough to go first to get it (or work around the worker placement restriction). Elisheva was fairly close behind me, but Assaf jumped ahead in the end by finishing a few more quests that were also the right type for his Lord.


David+, Jon

Jon has 5,000 new cards and 3,000 duplicates.

Jon: We played two sets of games, each set was a draft followed by best of three games. I won the first one in each set, then lost the second one due to mana problems, then lost the third one stam. In the first set I had some blue card drawing and scrying, and a few cards to take out David’s flyers (which he never got out). In the second set I had tons of creature control. I won the first game with that, but he won the third game because he kept bringing out more creatures (and he had one that popped out of the graveyard every round).


Nadine 21, Ben 20, Assaf

No Thanks

Avi, Yiska, Devorah

Two games, Avi and Yiska each won.

Port Royal

Gil+, Arbel, Nitay, Noy, Yiska

IMG_0611Puerto Rico

Eszter, Benjamin, Yovel,


Gili 142, Elisheva 121

Gili’s game, new to Elisheva.

Railroad Tycoon

Yiska+, Eszter 17, Mishie 15, Assaf 6

20150408_121313Sentinels of the Multiverse

Lior and Mishie

Cliff, Bill, Mishie

Stone Age

David 253, Devorah 166, Avi 160

Avi had only played once a while ago.


Ron and Avi 555, Eli and Nadine 145

First play for Ron and Eli, we played to 500. I called a Tichu, Avi started with a 5 straight and called a 7; I could legally play the 7 in a straight using the Phoenix, so I had to play it and mess up my hand, plan, and Tichu.

Jon and David+, Nadine and Avi

They beat us by around 500, they both managed to keep having the dog at the exact right time to save each other.

Jon: We had two grand Tichus, both made, including the one I opened with on the first hand. The last play of the last hand was also nifty. David passed to me leaving him with a single card. I played out everything and then passed back to him with the dog.


Gili 47, Lior 46, Elisheva 45, Devorah 29

Gili taught this, close game.


Eszter 62, Gili 60, Irit 46, Gil 33

Walnut Grove

Binyamin 33, Eliezer 27, Nadine 23, Yiska 23

First play for all of them. Binyamin did a good job with wood and food for more farmers, he ended with 5.



bgg.con 2014 I play red

I left my house an hour and a half after the horrific terror attack in Har Nof. There was tons of traffic, the taxi driver eventually turned around to go back to Jerusalem, where the traffic was even worse, but he made it onto the other road to the airport, and at the airport there was no one so it was quick. He hadn’t heard about the attack. On the plane, after some seat switching by others, I ended up with an empty seat next to me. I watched Boyhood, Noah, Maleficent, Sex Tapes and most of Grease, while thinking about what was going on in Israel as people found out who the victims were. With a lot of walking, I found the kosher sandwiches at Newark, and bought extras for the con. I also had an empty seat on the flight to Dallas, which was delayed so I arrived after 1 am Dallas time.

La Granja

bgg-reg-nWednesday morning I got in line at 8:40, and was in the main room waiting area, closer than I’ve been except maybe in 2011. One of the free games was Rialto, a good game I played with Chris and Jim last year. I got to registration, which opened at 10, at 10:20, and Rialto was already gone. I got a dexterity game and a robot themed small filler. I wanted to play Stefan Feld’s AquaSphere and Alchemist in Hot Games, but it’s hard to coordinate having players and a teacher available at the right time. Those games weren’t available, but La Granja was just starting. I had voted for it for Hot Games, but wasn’t particularly thrilled by another farming themed game. I joined at the last spot, red, which I never play. They were reading the rules, I went over and asked a Team Geek guy to come teach it when he was available. A few minutes later I saw him teaching La Granja, I hadn’t noticed there was another table. He finally made it over to us which helped a bit.

It’s a great, elegant game, with a lot of good, relevant choices and paths to victory points. I like that there are unlimited free actions to exchange goods and money to help facilitate the actual actions you want. Cards can be used in one of four positions – deliveries, farm expansion, goods, and benefits. I used money benefits and expanded my farm twice, which gave me more cards. I got a victory point benefit for the turn order track and focused on getting that to work. I made a mistake once with the work placement actions, I should have first taken a competitive spot for a VP and my non-competitive action later. I made two deliveries which let you place on the hex area where you can knock off other players. I got knocked off once, and the player closest to me in points got knocked off twice, earlier in the game. I won by 3 points, he said he would have won if he hadn’t been knocked off which is true. The game would be even more interesting with all experienced players, though then I wouldn’t do as well. I heard other people say it was the best new game they played, I agree. 40, 37, 31, 30


aquasphereI walked around a bit, then was able to get into a game of AquaSphere, red again. The game is very nice looking, but has a lot of difficult choices with limits and constraints which is frustrating. It’s very difficult to calculate the benefits of actions and trade-offs, because there are positive and negative points affected by a red line mechanic on the victory point track. If you pass the red line, which costs a crystal, negative points can’t move you back across the line. First round I hadn’t thought I’d need a crystal, but somehow had area control points, so that cost me 7 points because it would have also prevented negative points. But I lost by more than 7. 3 out of 4 of us got all the letters on the research station, diminishing the value, or making it necessary rather than a relevant bonus. You do gain by thinking and calculating so it’s not a bad game, but I don’t like those types of choices and calculations. 79, 70, 62 (me), 52. A guy playing next asked me how I liked it and I said not so much, though I had expected to because I like Stefan Feld games. He asked which one was my favorite, I said Year of the Dragon, he said ‘me too’ so he realized that didn’t bode well, I didn’t hear how he liked it.


By the co-designer of Troyes, Sebastien Dujardin. A very nice game of its type. Similarities to Glory to Rome and 7 Wonders. There’s a board with terrain, which you can make more or less important to your strategy. You play cards by color, either activating all the cards of that color, or discarding for different benefits in each colors. Temples give end game points or are wild for discarding. I got a good victory point system going in blue, gaining 6 or 12 victory points in a turn, more than the others. After I ran out of ships for blue, there was only one barbarian tile left, conquering it ends the game, and it was almost complete surrounded which would conquer it. I discarded for 2 VPs per turn because I thought the game would end in a round or two. But it went on for over 8 rounds, and the other players were placing temples and getting points in other ways. I also forgot that I could discard for money and resources, though I had done it earlier. So I should have invested in setting up another track. A nice medium weight game with interrelated mechanics and good possibilities to explore. 56, 51, 50 (me), 46.