Tag Archive | azul

Pie Town

Pie Town

Nadine 126 Haim 105 Jon 102 Gili 97

A new game of Haim’s, very nice. Worker placement to bake and sell pies, with a deduction element. You get more points for baking pies with your secret ingredients than for generic pies, but the other players can get points for guessing your ingredients so you need to disguise when you bake. I’m bad at deduction games, even though we had erasable cards to write on. I started off by getting to the maximum of workers, 4, while others got ingredients and upgrades. I upgraded eventually, and managed to bake the most pies by the end of the game, to put me ahead enough in points that I didn’t need the points from guessing. The others guessed well, but the maximum points from guessing it all correctly is only 12. It feels like there is luck, mostly in turn order. You can take first player if no one takes it before you, Gili took it once, which made me last player instead of second, first player rotates to the left. Haim also to got to 4 workers. It feels more tactical than strategic, all of us are ready to play again.

Azul

Haim 70 Gili 63 Jon 62 Nadine 58

My second play, Haim has played over 20 times, to good effect. Gili kept trying to block Jon, and he kept telling her to block me instead because I was ahead, but she was right. I could have done better but didn’t feel like thinking more, and I doubt I could have won.

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More abstracts than usual

Sagrada

Nadine 35, Gili 33

Very pretty game, as billed. It’s abstract, with similarities to Azul, but much harder. It’s unlikely that you can play your last dice legally, much less get points. Sometimes the card actions can help. They didn’t help Gili much, I didn’t try them, which saved me 3 points so I won. I like the game because it’s relatively short, even if it gives me a headache.

Azul

Elad 97, Moran 87, Jon 77

First play for Elad and his wife Moran.

Tigris and Euphrates

Elad 7, Moran 6 7, Jon 6 6

Jon said first time he’s lost to new players, but it was very close.

Trajan

Gili 142+, Haim 142, Nadine 128

Gili won the tie because she was ahead in the Senate. The game usually balances well, so I played poorly. Gili had tons of cards, for 18 points. The bonus tile both of us needed didn’t come out in the game, we would each have gotten 12 points with it. Haim had a lot of extra actions, which helped him.

Slap Deck

Jon, Elad, and Moran played several rounds.

Trias

Elad 55, Jon 52, Moran 26 or so

First play for Elad and Moran.

Kinneretcon November 2018

A nice group of us attended the fourth Kinneretcon this year – Jon, Saarya, Tal, Robby, Gili, Eszter, Binyamin, Lorenzo, Haim, Nadine, Nadine F, Helen

Helen is a new gamer, she liked getting to learn new games, including Azul, Ticket to Ride and Pioneer Days.

Gili
In The Year of the Dragon, Stone Age, Kingsburg, Alchemists, Horizons, Luxor, Azul, Bears and Bees.

I liked Horizons, and it might be better with more players as Jon said. I also liked Luxor, a race game with hand management.

Jon

Key Flow: card game version of Keyflower. Not bad, but I miss the auction from Keyflower.

Unstable Unicorns: Very cute but godawful game.

Horizons: ho hum game of colonizing planets. Might be better with 3-4 players.

Pioneer Days: very good Euro from TMG with replayability.

Ex Libris: nice game of tile arranging with powers. Not punishing enough and might not be well-balanced, but correctable I think.

Lorenzo

Railroad Ink: nice short game for (in theory) an arbitrary number of players. No interaction between players, everyone should do the best with the same game options.

Blood Maison: investigative card game. Not the best luck/fun ratio imo.

Titan Race: racing game with dice drafting. Very direct interactions. Actually fun, especially for younger players.

Azul: nice as always

Ex Libris: design and mechanics are nice. However, too many moving options make the game less elegant. The huge number of combination of strategies and possibilities made me concerned about balance. Looking to try it again.

Scythe: I love this game.

Pioneer Days: very nice game. I thought I was doing well, but at the end I had not understood the game at all :).

Who Goes There?: the game that impressed me the most. It’s a survival co-op with the possibility that one player becomes “the enemy” in the middle of the game. Only negative is that you only know if the Bads or the Goods win at the end of the game. Still a great late night game.

Imaginarium: the pictures are great, but the game mechanic (card drafting, card combination and action selection) could be better.

Nadine

Ex Libris: An interesting game. Jon’s Trash Golem power was unbalanced, even though he didn’t win with it. I didn’t realize what was important for scoring, Lorenzo did and won. From a thread on bgg.com: I think that for the most part the balance is sufficient that you won’t see one character dominate every time out. That being said there are two that I felt were too strong and needed to be adjusted: the Bookworm and the Trash Golem. 

Herbaceous: I taught this to a few people as a filler, it’s a nice quick game, and pretty.

Scythe: My first play, I really liked the game. And did better than I expected to, partly because one of my missions was to get $20, which helped towards the scoring which is based on money. The 4 of us who were new had close scores, Lorenzo had twice as many points. It looks like a fighting and area control game, but there are other strategies with building and resource management.

Reef: A very simple game, which I managed to not do well at. It doesn’t seem as nice for kids as Takenoko.

Puerto Rico: I taught it to the one player who hadn’t played, and answered rules questions for the other two. I didn’t remember that Construction Hut is of no use when you take Settler yourself, the other players took early buildings that our group doesn’t take, such as Construction Hut, Hospice and Hacienda. Of course, the player with 3 Quarries won.

Lanterns: A nice game, but the score seemed related to turn order rather than quality of play. It’s tactical, the first player had 44 points, next one 43, and last one, me, 42. The scoring chips decrease as you go, so the first player advantage makes sense. Very pretty, quick and fun.

Firenze: After I decided to play, I realized that I had played before and hadn’t like it. I didn’t like it any better this time. Experience helps, but there is a lot of luck, which can be mitigated somewhat but not interesting to me.

Dinosaur Island: I taught this to Haim and another player. I didn’t remember the setup details well so it took a while. After we started the other player said that it’s not so complicated. Haim kept saying he had no idea what was going on, but he won. I shortened the game by one Objective card, and didn’t use the Hooligans.

Tichu: Various partners and partial games, always fun. Jon and Saarya played against me partnering Tal and Robby, we were winning after a few rounds when we stopped for dinner. Jon and I wanted to play against Roee and Zoya, who were taking turns with their 7-month-old, and then had to leave to get their other kids. Jon and I played against Zoya and Saarya, then Roee and Zoya, but only a few hands. Playing against Saarya, at the end of a GT I had called I played 2 fives and lost, my other card was a king, and I knew all the aces were out, but forgot right then.

Haim’s night

Magic

Jon+, David

Nefarious
Haim 20, Nadine 18, Jon 17, David 16, Aaron 13

Twists were: Lose a minion to invent, start game with 2 extra cards. Losing a minion turned out not to be as bad as it sounded.

Tikal

Haim 122, Jon 121, Nadine 104

I hadn’t played in years, and never with correct rules, not that I remembered. It’s a good game, pretty balanced though there is luck, and not my type of game. Jon had 3 sets of treasures, Chaim and I 2.

Azul

Lorenzo+, Aaron, David

Lorenzo had 1 column and 2 rows and all of one color

Puerto Rico B S B

Jon 21 26 13 60, Chaim 22 18 6 46, Nadine 20 16 9 45

We used a few of Jon’s buildings, Forest House, Beach House, Cathedral, Large Business, Assembly Line, Small Fashion District. I felt like everything was against me, even though I was the only one with coffee for a while. Jon bought Large Business early, and a Large Market, Small Market wasn’t in the game.

Tichu

Aaron / Nadine+, Jon / Haim

On the last hand, I had an Ace, King bomb, Phoenix which fit into 3 consecutive pairs to jacks, 2, 3, 9. I was planning on calling Tichu. Aaron led the 1 and called and Ace. Jon played the 8, and I decided not to call Tichu. I led the 2, Haim called Tichu, won with an ace, and played a straight. Then he played a single card which let me get rid of my 9; I bombed his dragon and my consecutive pairs won. Aaron also passed the dog to Jon, which he played to Haim. We made two GTs, they made one, going out one two. We had two bombs to block a Tichu that Jon called.

 

October 17, 2018

Participants: Jon, David K, Haim, Gili, Aaron, Elana

Welcome Elana.

Magic: The Gathering

David++, Jon

I knew during and after the draft that David was going to kill me. I think my highest powered creature was a 2. I didn’t even have more fliers than he did and I had nothing to kill his creatures other than a Shock or two.

Parade

Jon+, David, Gili

I don’t remember the exact scores.

Homesteaders

David 55, Haim 47, Jon 46, Gili 33

Four players is harder than three players. I passed more than usual, and I still ended with three debts.

Yinsh

Jon+, Elana+

Elana arrived while we were playing Homesteaders, so I multitasked. I taught her the game, and she beat me in the second game.

Azul

Aaron 57, Haim 56, Elana 40

First play for Aaron, who like it.

Splendor

David 15, Jon, Gili

First play for David, who I said would win. He made some mistakes, and he still won (by one round, which seems to happen a lot).

Tichu

Haim/David/Jon 1160, Aaron/Elana/Jon 640 or so

I started out teaching Elana to play (with Aaron, while David played with Haim). She picked it up pretty quickly. David left and I took his place.

Azul

Azul x 2

Yael 50, Nadine 43, Gili 42

I had played part of a game, new to the rest. We played two things wrong which pretty much canceled each other out – we only counted the last negative score instead of adding them up, but we had more negative tiles than we should have because we only allowed one row per pattern. Yael spent a long time thinking each round, which paid off. The tiles and components are really attractive.

Lorenzo 65, Jon 63, Sara 44, Haim 43

They played correctly, first play for all except Jon.

Age of Industry

Haim 29, Lorenzo 26, Sara 26, Jon 25

New to all except Jon who is always happy to play this, they seemed to like it.

7 Wonders

Nadine 65, Nadine F 59, Gili 53, Yael 48

First play for Nadine S, I haven’t played in years. I focused on resources most of the game, which gained me money from neighboring players, and let me buy good cards on the last round. We all completed our monuments. Gili played military and some green, Nadine S got like 48 points in green but it wasn’t quite enough.

Tichu

Sara/Jon Haim  Nadine Lorenzo

Jon was playing with Sara to teach her the game. We ended the night before finishing the Tichu game, we were close in score.

My big fat PR mistake!

We played at Galit’s place for the first time because she’s housebound.

Azul

Galit has this and knows how to play, it’s been winning awards and being lauded for gameplay, graphics and components. The pieces are really nice, beautiful small tiles, with a Portuguese decorated tile theme. Very abstract, but fun. David thought more than I did but once you understand it, there aren’t that many options. We stopped when Nadine F (previously S) and Noam came. Galit paints her own tiles for her walls.

Puerto Rico

David 26 15 15 56.2  Nadine 16 30 46.5  Noam 12 34 46.2 Galit 11 27 7 45.4 Nadine F 15 20 7 42.3

We stayed where we had been sitting – my big mistake, because I was after David. David was after two new players, who were not paying attention to anyone else. David was paying attention to everyone, but saw me as his main competition so really blocked me. I’m not used to that type of blocking; we haven’t been playing PR that much at his level because we mainly play with new players. I said Jon doesn’t block like he does, but that may not be true – I’ve remembered to arrange seating when playing against him, though I did sit behind him once. David agreed that seating order makes a significant difference. David thought that I was doing better than I was, I knew that my shipping and no large building wasn’t going to beat his 3 large buildings.

Play was slow with new players who are good gamers and wanted to understand everything. David blocked me from trading early on, Nadine F blocked him accidentally when she crafted and he couldn’t get goods. David had coffee and I had tobacco. He took a factory a round or two before I did. He later took tobacco which gave him 5 each round to my 3, and landed me with a useless sugar. He also took Customs House, but by then I had been taking captain instead of trader so didn’t have money anyway. I had a wharf, but wasn’t producing so many goods. Noam also had a wharf and took craftsman a lot to get extra goods, he even double crafted when there were barely any goods left, no one had harbor. Nadine F has played twice before, but was last too often in trading, shipping and captain, partly because she took mayor a lot. She did get fortress, and Galit had Residence, she had taken Hacienda early on. She had all the indigo in her small warehouse which reduced money for me and David. The game is still fun and the best game!