Archives

Trains and Tracks

Magic

David++ Jon+

Jon: We built sealed decks. I barely lost the first, easily won the second, and easily lost the third.

No Thanks

L+, Jon, Yitzhak

Ticket to Ride

Assaf+, L, Yitzhak

They liked it, though L said he prefers more strategic games.

Coimbra

David 162, Nadine 149, Jon 116

First play for Jon and David, second for me. Everyone liked it, I think it’s balanced with different paths to victory. David and I traveled more than Jon did. Jon did well with money, but was behind in the tracks. I was low on money and guards the whole game, but ended up ahead in purple and green which I hadn’t realized give higher bonuses; I had fewer voyages than the others, but hit the two level III monastaries. David analyzed more than we did, which Jon complained about, but it paid off. And I think will decrease in future plays. David had the best automatic bonuses from cards, Jon also had some, I only had one the whole game, a 1-coin discount. The two currencies didn’t bother me now that I’m familiar with them.

PR and Mars

Puerto Rico

Buildings, Shipping, Bonus, Total Nadine F 22 25 14 61  Nadine 18 28 7 53  Haim 14 22 6 42

I reviewed the rules for both, and helped a bit during play, such as recommending small market, harbor and guild hall to Nadine F. She ended with that and fortress, also had harbor. Haim had an almost full residence with hacienda, and I had CH, factory, harbor, wharf. I may have been better off with 2 large buildings. We had factory at 7. Haim put taking mayor to good use, he took it almost every round so got a lot of goods going early, without a quarry, and we couldn’t man ours. Nadine F had a tobacco monopoly and realized on her own to take a ship rather than trading.

Terraforming Mars

Noam 113, Jon 102

Noam is an experienced player, Jon thought he was losing by more than he was. There were tons of cards and hexes used.

Codenames Duet

I wanted to try this, Nadine F and I took turns playing with Haim. It’s good, but hard because you always have to give clues, and need to do more than one card.

Tichu

Nadine / Noam 285  Jon / Haim -85

We taught this to Noam and played two rounds. I had 3 aces but not much else so I didn’t call Tichu, no one did, we got 85. Jon called next round. I had 3 aces and two other triples, but didn’t call against him. Noam bombed him when Jon had 4 cards left, 8899, I went out first and then Noam. Good timing on Noam’s part.

Coimbra

Magic

David ++, Jon ++

Coimbra

Nadine F 113, Nadine 109, Aaron 96

An interesting game, complicated so you need to play more than once. We all got things wrong due to it being our first play, and there are a lot of details to know. Aaron had the best understanding of the game, which didn’t help him, or not enough. Nadine F had a hard time remembering card benefits vs track advancement and activation. She used attack cards twice to steal points and goods from us, which helped her, Aaron and I didn’t attack. You can prepare a defense once you know the attack cards. 2 currencies felt too fiddly, but I guess that’s part of getting used to the game. There are interesting mechanics with relevant decisions, even though you have limited control over which cards are available due to worker placement competition – opponents can ‘outbid’ you once you’ve placed, and you can even be locked out. The others got more ships than I did, for end game points. Nadine F and I hadn’t noticed that some monastaries don’t qualify for the bonus, that was one that I did get. I focused on getting one set of ribbons and traveling. You can’t travel everywhere you want, I may have done better going in another direction, or at least coordinating more between my monastaries and cards, but that takes more thinking and time, and I don’t know if it would have worked better. I could have gotten at least two more points by getting a different ship. I was first in 2 of 4 tracks as was Nadine F, she was second in at least one.

Targi

Jon 45, David 39

Another one of Jon’s new games. Jon said it’s good but long.

We didn’t meet last week.

More Dresses – Yes, Rokoko Again

Rokoko

Jon 75  Nadine 70  David 64

David’s first play, and much closer scores overall than in previous plays, except for Haim and Jon’s tie. I think my cheap dress strategy can work, Jon is just better at planning and optimizing. David made a few minor mistakes due to it being his first game. I think getting a gold card early helps a lot, but can be overcome, though maybe not by me. We took the income spots, Jon made 10 points with the 3 for 1 money card, and he had the 3 fireworks and cost 20 for the 8 points for colored dresses, David took the next one, and he got points for cubes, and had fireworks. I had one counter left at the end, got the 5 hall bonus, and I got the 3 dresses for one point card when it came out but couldn’t use it every round because by then I had too many cards, though I got points for cards at the end, and for pairs of dresses. We all like the game.

Magic

David ++  Jon

Jon built a speed deck, and then the luck of the draw didn’t have him pull any of his small creatures. They drafted Eldritch Moon and Shadows over Innistrad.

Rainy Rokoko

Very cold and stormy evening, but us hardy souls made it.

Rokoko

Haim 66+  Jon 66  Nadine 61  Gili 44  Nadine F 41

First play for Nadine F, Gili played once before over a year ago. The game is hard because you feel like you don’t have control, and can’t really tell how you’re doing. I focused and dresses and got the bonus first for having them in all halls. I don’t think I placed well for area control. I didn’t try to make dresses for bonuses. Jon and Haim were prepared for the set of 4 colors one, and also used red cards. Haim and Nadine F did well with income. Jon had a hard time at the beginning because he went last so didn’t get a card. He took first player, but next round there were no gold cards available. I took one or two cards, they’re good but don’t always seem worth it, and it’s an action to get rid of cards. I had a cloth discount card which is actually very helpful. Gili also had a hard time because what she wanted to do got blocked. Haim won the tie on money. Haim’s income the last round was 19. Nadine F got 19 points from her money card, but would have gotten around 5 more if she had realized and bought the card with 3 for 1 instead of 4 to 1, we should have pointed it out. The game does take too long with 5 players, and you can’t plan ahead much.

French dresses

Targi

Jon and Haim played two rounds to learn the rules.

Rokoko

Jon 75
Haim 46
Nadine 50

First play for all. Jon said he liked the game. I’m not sure. The decisions don’t seem that complicated. It’s good to have some strategic plans, such as aiming for certain end game cards and spots, but mainly you want the right cloth to make high value dresses, and good cards when they come out. Jon understood the game and points much better than we did, and he played well, which is easier when we don’t understand things and therefore not competing for them. He took good cards, had high point dresses in the top row, with multipliers. Haim had a lot of dresses on the board and also bought cards, I had a small deck. I took the card for goods and had 5 of each. Somehow the decisions in La Granja seem much harder because they’re immediately connected, and the calculations are difficult; Terraforming Mars was also more interesting.

Bloom Town and Rune Stones

Love Letter

Haim +++ Nadine

Rune Stones

Gili 65  Haim 56  Aaron 55  Nadine 47

First play for us, Gili’s 4th time, first win. I’m not sure if I like it, the actions seem pretty repetitive, with not that much difference between the cards. Cute components.

Bloom Town

Gili 49  Aaron 46  Haim 42  Nadine 28

First play except for Gili. I didn’t use my double. And it’s spatial, but good if you know what you’re doing. A pretty, fast tile placement game, each of 5 types scores differently when you place it.