October 25, 2017

Participants: Jon, Nadine, Aaron, Haim S, Gili, Elad, Lorenzo

For Sale

Jon 112, Aaron 77, Nadine 61

First play for Aaron. Nadine does not like the game, which she remembered soon after starting. Aaron wasn’t nuts about it, either.

Boggle

Haim and I played a few rounds.

Argent

Gili, Nadine, Aaron, Lorenzo

First play for all of them, I think. This is a mammoth Euro/Ameritrash combo game that took 4 hours. In the end, they all tied with 3 points each. And Nadine won on the tiebreaker.

Nadine writes: Argent is a very nice and interesting game. Worker placement with lots of options, you can activate cards in addition to placing workers, each player has a special ability. There is complex synergy between the options, with three different types of cards. You get compensation if someone wounds you (kicks you off your spot), and there are defense cards.

12 of 18 end game conditions are in the game, similar mechanic to Troyes except it’s all who has the most, no second place unless one or both of two second place cards are in the game. You can get markers to look at cards.

I focused on 3 things, based on cards that I saw early – Influence track which breaks ties, this was one of the two cards that weren’t hidden; Diversity which is most different colors of cards, which works against collecting the most in one color; and Markers. I knew that if I was first in Influence and had all the markers I’d win the tie, it turned out that no one else had 12 markers, but I tied in Diversity with Lorenzo. He was second on the track so also won some ties with the others. We played on the A sides, I was purple and didn’t take any red attack mages. We all ended up with 3 cards / points at the end, which makes sense in a balanced game. Gili had played once but ran out of time so only played four rounds. It has some luck, possibly the right amount.

Glen More

Elad 62, Haim 61, Jon 42

Second play for Haim. First play for Elad, who picked it up quickly. I found myself grinding to a halt early on and I never recovered. I don’t know why, exactly. I never go for whiskey barrels. Haim always seems to have one too many tiles at the end.

Spyrium

Elad 67, Jon 65, Haim 52ish

First plays for Haim and Elad. These scores don’t count for much, since I accidentally used the decks in the wrong order: C, B, and then A, which makes for a ridiculous game. I think they liked the idea, however. Haim called it a complicated version of Splendor. I find it interestingly complex for something that looks kind of simple. And the green bits are nice.

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